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PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/

1.42.229.18:28015 checked 13d ago

2x moddedoxide
Deploy
Zerg meter0%empty
0/20 troops
7-day average0
peak –
Rank#16,837
top 71%
Last wipe19d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 09:04 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 650 on average
225/300
Zergmax 16
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 424 on average
172/200
Zergmax 300
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10 EU · groups of 300+ · 2x · monthly · 302 on average
98/500
Zergmax 300
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10 EU · groups of 300+ · 2x · weekly · 293 on average
15/1000
Zergmax 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 260 on average
6/100
Zergmax 150
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий EU · groups of 150+ · 2x · monthly · 257 on average
96/300

Quick answers

from the figures on this page

Map and rules

What is the setup on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ when it comes to rules and settings?

Its name says 2x gather, and that is what PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ runs. The most a group can hold is 100 players. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Population

How many players are on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

At present, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ is offline and its last appearance was 13 days 21 hours ago.

What position does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ hold in the server rankings?

In the top 71% of ranked servers, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ holds #16,837 for player hours over the last seven days.

Lists and tags

How should you read the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

For the game's server browser, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ publishes these tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The server has 20 slots; ts100 (Group limit): Each team can have up to 100 players; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ are 2x Rust servers for clans and zergs and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server details

How reliable is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/, and is it up?

PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ is offline at the moment; the last time it was seen was 13 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

Which Rust build does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ use?

Rust network protocol 2633 and build 165217 is what PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ use?

No region is published by PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 1.42.229.18:28015.

Wipe schedule

What can you expect on wipe day on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/ wipe?

The record of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/'s wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 19 days 3 hours ago.

Connect

What is the process to join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 25/?

You can join by opening the console with F1 and typing client.connect 1.42.229.18:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players The server has 20 slots.
ts100
Group limit Each team can have up to 100 players.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.