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local-mapgen-test

100.22.119.105:29010 checked 13d ago

Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#16,614
top 70%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
166/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 334 on average
93/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
263/350
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 315 on average
111/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
21/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 270 on average
101/100

Quick answers

from the figures on this page

Server rules

What is the setup on local-mapgen-test when it comes to rules and settings?

No gather rate appears in the name local-mapgen-test. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on local-mapgen-test?

A procedural map, generated by the game, is what local-mapgen-test runs.

Player count

What is the population like on local-mapgen-test?

At present, local-mapgen-test is offline and its last appearance was 13 days 22 hours ago.

What position does local-mapgen-test hold in the server rankings?

In the top 70% of ranked servers, local-mapgen-test holds #16,614 for player hours over the last seven days.

Lists and tags

What do local-mapgen-test's tags indicate?

The game's server browser reads these tags from local-mapgen-test: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does local-mapgen-test appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include local-mapgen-test are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is local-mapgen-test, and is it up?

No sign of local-mapgen-test at present: it was last seen 13 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 1 October 2026.

What Rust version is local-mapgen-test on?

Rust network protocol 2633 and build 165217 is what local-mapgen-test runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does local-mapgen-test use?

From local-mapgen-test, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 100.22.119.105:29010.

Wipe schedule

How often does local-mapgen-test wipe, and on what days?

The record of local-mapgen-test's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 13 days 22 hours ago is when its present world was created.

How to join

What is the process to join local-mapgen-test?

You can join by opening the console with F1 and typing client.connect 100.22.119.105:29010. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players It holds 1 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.