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Dev Test 10x

102.132.245.88:27915 checked 13d ago

10x modded
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#16,084
top 69%
Last wipe13d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 days
between real wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW13d ago 1 – running 0
Thu 24 Sep, 18:04 UTC20d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Dev Test 10x?

The name Dev Test 10x tells you the gather rate: 10x. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. VAC is on, Valve's anti-cheat.

What is the map on Dev Test 10x?

A procedural map, generated by the game, is what Dev Test 10x runs.

Player count

How full is Dev Test 10x?

The server Dev Test 10x is currently offline; it was last seen 13 days 18 hours ago.

Where does Dev Test 10x sit in the rankings?

In the top 69% of ranked servers, Dev Test 10x holds #16,084 for player hours over the last seven days.

Lists and tags

What do Dev Test 10x's tags indicate?

The game's server browser reads these tags from Dev Test 10x: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptnone (Networking): 'none' is the network layer this server uses; $rfra (Region code): Its region code is fra; ^z (Modded): The Modded listing means plugins or settings have changed the game; stok (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Dev Test 10x?

These Rust Zerg Life lists include Dev Test 10x: 10x Rust servers for clans and zergs and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

About the server

What is the uptime and reliability of Dev Test 10x?

Currently offline, Dev Test 10x was last seen 13 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 24 September 2026.

What version is Dev Test 10x using?

On Linux, Dev Test 10x runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Dev Test 10x use?

There is no region listed by Dev Test 10x, only the region code fra. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 102.132.245.88:27915.

Wipe cycle

What can you expect on wipe day on Dev Test 10x?

Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Dev Test 10x wipe?

The record of Dev Test 10x's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 13 days 19 hours ago is when its present world was created.

How to join

How can I connect to Dev Test 10x?

You can join by opening the console with F1 and typing client.connect 102.132.245.88:27915. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as gmrust,ptnone,cs166494,$rfra,ts8,^z,mp1,v2634,stok,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp1
Max players Capacity: 1.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptnone
Networking 'none' is the network layer this server uses.
$rfra
Region code Its region code is fra.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.

Other

stok
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.