TMR Testing
AF 102.211.186.108:10010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 48% in AF. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does TMR Testing run?
There is no gather rate in the name TMR Testing. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on TMR Testing?
The game generates the procedural map of size 3,750 on TMR Testing with seed 261001. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
How many players are on TMR Testing?
TMR Testing has 0 of its 60 slots filled right now. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 22:00 UTC, when it averaged 0 players.
What position does TMR Testing hold in the server rankings?
In Africa, TMR Testing is #16, and globally it is #7,324 for player hours over the last seven days, within the top 33% of all ranked servers.
Server tags
What do TMR Testing's tags indicate?
The game's server browser reads these tags from TMR Testing: gmrust (Game mode): Survival in the standard Rust mode; mp60 (Max players): Capacity: 60; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; AF (Africa): Africa is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover TMR Testing?
The Rust Zerg Life lists that include TMR Testing are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of TMR Testing?
Right now, TMR Testing is online. It reports an uptime that puts the last restart at roughly 3 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does TMR Testing perform?
It averaged 90 server fps over the last 48 hours, and the lowest it got was 2. It reached a maximum of 82,073 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,903 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is TMR Testing on?
Rust network protocol 2634 and build 167781 is what TMR Testing runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find TMR Testing?
The AF tag is what TMR Testing uses to list itself in Africa. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 102.211.186.108:10010.
Wipe days
What happens on wipe day on TMR Testing?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
What schedule does TMR Testing follow for wipes?
Once a month TMR Testing wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 13 days 12 hours ago. Its tags publish a wipe schedule of once a month.
How to join
What steps do I take to join TMR Testing?
Enter client.connect 102.211.186.108:10010 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://TableMountainRust.rusters.io.
Server tags
Published as mp60,ptrak,$r?,v2634,^m,AF,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp60
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
