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A Shockbyte Rust Server

103.15.236.192:22438 checked 1d ago

Deploy
Zerg meter100%packed
1/1 troops
7-day average1
peak 1
Rank#12,474
top 56%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75111:0012:0013:00Wiped Tue 13 Oct, 11:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:25 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte Rust Server?

A procedural map, size 1,800 with seed 1947728489, generated by the game, is what A Shockbyte Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently offline; it was last seen 30 hours ago. Averaging 1 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 13:00 UTC, with 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over the last week, A Shockbyte Rust Server is #12,474, which puts it in the top 56% of all ranked servers.

Server tags

What do A Shockbyte Rust Server's tags indicate?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

No sign of A Shockbyte Rust Server at present: it was last seen 30 hours ago. The uptime figure it gives suggests it restarted around 56 minutes ago. Over the last 7 full days, uptime was 2%: 3 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

How well does A Shockbyte Rust Server perform?

Over the past 48 hours, server fps averaged 240 and never dropped below 240. It reached a maximum of 10,087 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 1,885 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is A Shockbyte Rust Server using?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 103.15.236.192:22438.

Wipe days

What schedule does A Shockbyte Rust Server follow for wipes?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 31 hours ago is when its present world was created.

Connect

How can I connect to A Shockbyte Rust Server?

Enter client.connect 103.15.236.192:22438 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp1
Max players The server has 1 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.