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A Shockbyte x Discord Production Rust Server

103.15.237.209:28132 checked 14m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,956
top 71%
Last wipe19d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on A Shockbyte x Discord Production Rust Server when it comes to rules and settings?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.

What is the map on A Shockbyte x Discord Production Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte x Discord Production Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How many players are on A Shockbyte x Discord Production Rust Server?

The server A Shockbyte x Discord Production Rust Server is currently at 0 players out of 40 slots. Averaged over the last week, the player count is 0.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

In the top 71% of ranked servers, A Shockbyte x Discord Production Rust Server holds #15,956 for player hours over the last seven days.

Tags and filters

How should you read the tags on A Shockbyte x Discord Production Rust Server?

What the game's server browser gets from A Shockbyte x Discord Production Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

The Rust Zerg Life lists that include A Shockbyte x Discord Production Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

Right now, A Shockbyte x Discord Production Rust Server is online. The uptime figure it gives suggests it restarted around 19 days 19 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 24 September 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

Over the past 48 hours, server fps averaged 253 and never dropped below 246. It reached a maximum of 8,173 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,599 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte x Discord Production Rust Server use?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find A Shockbyte x Discord Production Rust Server?

There is no region published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 103.15.237.209:28132.

Wipe schedule

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

The record of A Shockbyte x Discord Production Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 19 days 21 hours ago.

Connect

What steps do I take to join A Shockbyte x Discord Production Rust Server?

You can join by opening the console with F1 and typing client.connect 103.15.237.209:28132. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players Capacity: 40.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.