A Shockbyte Rust Server
103.15.237.93:20282 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:43 UTC17m ago | – | – | running | 0 |
| Wed 14 Oct, 23:45 UTC11h ago | – | – | – | 0 |
| Wed 7 Oct, 11:25 UTC7d ago | 3 | halved by day 1 | 7.5 days | 0 |
| Fri 2 Oct, 11:16 UTC12d ago | 3 | halved by day 1 | 5 days | 1 |
| Fri 2 Oct, 04:00 UTC13d ago | 3 | – | 0.3 days | 0 |
| Mon 28 Sep, 06:18 UTC17d ago | 3 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 01:59 UTC20d ago | 3 | held half | 3.2 days | 0 |
| Thu 24 Sep, 03:21 UTC21d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on A Shockbyte Rust Server when it comes to rules and settings?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on A Shockbyte Rust Server?
The game generates the procedural map of size 1,500 on A Shockbyte Rust Server with seed 50000. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on A Shockbyte Rust Server?
Right now, 0 players are on A Shockbyte Rust Server, which has 4 slots. Averaging 0 players over seven days, it peaked at 1.
What is A Shockbyte Rust Server's ranking?
In the top 54% of ranked servers, A Shockbyte Rust Server holds #11,995 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on A Shockbyte Rust Server?
What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): It holds 4 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server info
Is A Shockbyte Rust Server currently online and stable?
A Shockbyte Rust Server is up and running as you read this. Based on the uptime it reports, the last restart was about 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on A Shockbyte Rust Server?
It averaged 184 server fps over the last 48 hours, and the lowest it got was 3. The world held as many as 139,863 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,659 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of A Shockbyte Rust Server?
From A Shockbyte Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 103.15.237.93:20282.
Wipe days
What can you expect on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest times averaged 3 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 25% of its recent wipes. Otherwise, it slipped below half by day 1.
What schedule does A Shockbyte Rust Server follow for wipes?
No next wipe can be predicted for A Shockbyte Rust Server because it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 9 hours ago.
How to join
What steps do I take to join A Shockbyte Rust Server?
Enter client.connect 103.15.237.93:20282 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.