RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Happy DayZ

103.193.80.9:10002 checked 7m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,849
top 72%
Last wipe17h ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
0123405:0008:0012:0015:0019:0022:00Wiped Sat 17 Oct, 05:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040005:0008:0012:0015:0019:0022:00Wiped Sat 17 Oct, 05:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 343 on average
241/300
Zergmax 12
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average
429/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 269 on average
234/250
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 255 on average
176/225
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 252 on average
202/250
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 246 on average
218/275

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Happy DayZ?

No gather rate appears in the name Happy DayZ. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on Happy DayZ?

Size 4,000, seed 1234, generated by the game: the procedural map on Happy DayZ. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on Happy DayZ?

Happy DayZ has 0 of its 10 slots filled right now. Its seven-day average stands at 0 players.

Where does Happy DayZ sit in the rankings?

In the top 72% of ranked servers, Happy DayZ holds #15,849 for player hours over the last seven days.

Server tags

How should you read the tags on Happy DayZ?

What the game's server browser gets from Happy DayZ is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Happy DayZ appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Happy DayZ are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

How reliable is Happy DayZ, and is it up?

Right now, Happy DayZ is online. Based on the uptime it reports, the last restart was about 15 hours ago. The first time Rust Zerg Life saw it was on 17 October 2026.

What is the performance like on Happy DayZ?

Server fps held an average of 200 for the last 48 hours, with a minimum of 151. The world held as many as 91,454 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,055 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Happy DayZ use?

On Windows, Happy DayZ runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Happy DayZ?

No region is published by Happy DayZ. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 103.193.80.9:10002.

Wipe cycle

What schedule does Happy DayZ follow for wipes?

So few of Happy DayZ's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 17 hours ago.

Connect

What steps do I take to join Happy DayZ?

Join by entering client.connect 103.193.80.9:10002 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.