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No limit8 · game default
Deployment dossierOnline

[AU/NZ] Apocalyptia Network Lobby

OC 103.212.227.61:28044 checked 14m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 4
Rank#9,074
top 41% · #160 in OC
Last wipe68d ago
monthly schedule
Next wipe · H-hour22d 4h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does [AU/NZ] Apocalyptia Network Lobby run?

No gather rate appears in the name [AU/NZ] Apocalyptia Network Lobby. The group cap is 8 players, the default for the game. roleplay is its mode, roleplay rules with towns and jobs. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on [AU/NZ] Apocalyptia Network Lobby?

Size 1,000, seed 1337, generated by the game: the procedural map on [AU/NZ] Apocalyptia Network Lobby. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Apocalyptia Network Lobby.

Server population

How many players are on [AU/NZ] Apocalyptia Network Lobby?

Right now, 0 players are on [AU/NZ] Apocalyptia Network Lobby, which has 100 slots. The seven-day average is 0 players, with a peak of 4. In the last two days, the peak hour was 07:00 UTC, with an average of 0 players.

Where does [AU/NZ] Apocalyptia Network Lobby sit in the rankings?

With a global rank of #9,074 for player hours over the last week, [AU/NZ] Apocalyptia Network Lobby is #160 in Oceania and in the top 41% of ranked servers.

Server tags

What do [AU/NZ] Apocalyptia Network Lobby's tags indicate?

The game's server browser reads these tags from [AU/NZ] Apocalyptia Network Lobby: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; OC (Oceania): Oceania is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [AU/NZ] Apocalyptia Network Lobby?

These Rust Zerg Life lists include [AU/NZ] Apocalyptia Network Lobby: Oceania Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust server list for clans and zergs. Under these filters it shows on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

What is the uptime and reliability of [AU/NZ] Apocalyptia Network Lobby?

[AU/NZ] Apocalyptia Network Lobby is up and running as you read this. The uptime figure it gives suggests it restarted around 30 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

Is [AU/NZ] Apocalyptia Network Lobby smooth to play on?

Server fps held an average of 30 for the last 48 hours, with a minimum of 30. The world held as many as 3,388 entities, including buildings, deployables and everything else. Memory use peaked at 1,039 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does [AU/NZ] Apocalyptia Network Lobby use?

On Windows, [AU/NZ] Apocalyptia Network Lobby runs Rust network protocol 2634 and build 167584. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find [AU/NZ] Apocalyptia Network Lobby?

In Oceania, [AU/NZ] Apocalyptia Network Lobby lists itself with its OC tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 103.212.227.61:28044.

Wipe cycle

What schedule does [AU/NZ] Apocalyptia Network Lobby follow for wipes?

The estimate for [AU/NZ] Apocalyptia Network Lobby's next wipe comes from the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 68 days 19 hours ago. The tags carry a monthly wipe schedule.

How to join

How can I connect to [AU/NZ] Apocalyptia Network Lobby?

Join by entering client.connect 103.212.227.61:28044 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/societyrust.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,OC,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

OC
Oceania Oceania is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.