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Deployment dossierOffline

Entroster managed acceptance

103.236.54.209:28015 checked 2d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,967
top 71%
Last wipe2d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24.5 days
between real wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:18 UTC2d ago 0 – running 0
Wed 16 Sep, 19:41 UTC27d ago 0 – 24.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
159/200
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Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 358 on average
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Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
399/450
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
96/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
25/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
101/150

Quick answers

from the figures on this page

Rules and settings

What settings does Entroster managed acceptance run?

You will not find a gather rate in the name Entroster managed acceptance. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on Entroster managed acceptance?

A procedural map, generated by the game, is what Entroster managed acceptance runs.

Player count

How many players are on Entroster managed acceptance?

At present, Entroster managed acceptance is offline and its last appearance was 2 days 18 hours ago. The average player count for the last seven days is 0.

Where does Entroster managed acceptance sit in the rankings?

In the top 71% of ranked servers, Entroster managed acceptance holds #15,967 for player hours over the last seven days.

Server tags

How should you read the tags on Entroster managed acceptance?

What the game's server browser gets from Entroster managed acceptance is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163207 (Build): It runs build 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Entroster managed acceptance?

These Rust Zerg Life lists include Entroster managed acceptance: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

What is the uptime and reliability of Entroster managed acceptance?

Currently offline, Entroster managed acceptance was last seen 2 days 18 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Its first appearance in Rust Zerg Life records is 14 September 2026.

Which Rust build does Entroster managed acceptance use?

The server Entroster managed acceptance runs Rust network protocol 2633 and build 163207 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Entroster managed acceptance?

No region is published by Entroster managed acceptance. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 103.236.54.209:28015.

Wipe schedule

What happens on wipe day on Entroster managed acceptance?

The average peak for its recent wipes was 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does Entroster managed acceptance wipe?

With so few wipes on record for Entroster managed acceptance, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 2 days 18 hours ago.

Join the server

How can I connect to Entroster managed acceptance?

Enter client.connect 103.236.54.209:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163207
Build It runs build 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.