kxmc-test
103.91.210.26:20039 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:10 UTC8d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:15 UTC FW12d ago | 2 | held half | 3.6 days | 0 |
| Tue 15 Sep, 13:00 UTC28d ago | 2 | halved by day 3 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does kxmc-test run?
No gather rate appears in the name kxmc-test. The most a group can hold is 20 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.
What is the map on kxmc-test?
A procedural map, size 4,500 with seed 126486, generated by the game, is what kxmc-test runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
What is the population like on kxmc-test?
kxmc-test has 0 of its 150 slots filled right now. Averaging 0 players over seven days, it peaked at 2.
What position does kxmc-test hold in the server rankings?
For player hours over the last week, kxmc-test is #7,365, which puts it in the top 33% of all ranked servers.
Lists and tags
What do kxmc-test's tags indicate?
For the game's server browser, kxmc-test publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp150 (Max players): It holds 150 players; ts20 (Group limit): Each team can have up to 20 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^s (Softcore): This is softcore—you retain part of your inventory when you die; ^c (Creative): Build freely without gathering on this creative server; ^k (Build server): A place to practise and plan bases; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover kxmc-test?
Modded Rust servers for clans and zergs, Rust build and creative servers and Rust creative servers: that is where you will find kxmc-test among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
How reliable is kxmc-test, and is it up?
You can join kxmc-test now: it is online. The uptime figure it gives suggests it restarted around 51 minutes ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is kxmc-test smooth to play on?
Server fps held an average of 72 for the last 48 hours, with a minimum of 44. It reached a maximum of 124,225 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,725 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is kxmc-test using?
On Windows, kxmc-test runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does kxmc-test use?
From kxmc-test, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 103.91.210.26:20039.
Wipe schedule
What can you expect on wipe day on kxmc-test?
The average peak for its recent wipes was 2 players. 39 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.
What schedule does kxmc-test follow for wipes?
The force wipe is the only wipe for kxmc-test, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 8 days 11 hours ago. The tags carry a monthly wipe schedule.
How to join
What steps do I take to join kxmc-test?
Join by entering client.connect 103.91.210.26:20039 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2634,^z,^y,^m,^s,^c,^k,gmrust,cs167781,ts20
Game
gmrust
mp150
ts20
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^s
Gameplay
^c
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
