RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

[SEA] RustCamp | Vanilla | Biweekly

103.94.238.201:28015 checked 27d ago

vanillamoddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,509
no region published
Last wipe28d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on [SEA] RustCamp | Vanilla | Biweekly when it comes to rules and settings?

You will not find a gather rate in the name [SEA] RustCamp | Vanilla | Biweekly. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on [SEA] RustCamp | Vanilla | Biweekly?

Generated by the game: the procedural map on [SEA] RustCamp | Vanilla | Biweekly.

Player count

What is the population like on [SEA] RustCamp | Vanilla | Biweekly?

Last seen 27 days 14 hours ago, [SEA] RustCamp | Vanilla | Biweekly is offline at the moment.

Where does [SEA] RustCamp | Vanilla | Biweekly sit in the rankings?

For player hours over the last week, [SEA] RustCamp | Vanilla | Biweekly is #15,509, which puts it in the top – of all ranked servers.

Server tags

What do [SEA] RustCamp | Vanilla | Biweekly's tags indicate?

The game's server browser reads these tags from [SEA] RustCamp | Vanilla | Biweekly: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [SEA] RustCamp | Vanilla | Biweekly appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include [SEA] RustCamp | Vanilla | Biweekly are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What is the uptime and reliability of [SEA] RustCamp | Vanilla | Biweekly?

Currently offline, [SEA] RustCamp | Vanilla | Biweekly was last seen 27 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 15 September 2026.

What Rust version is [SEA] RustCamp | Vanilla | Biweekly on?

The server [SEA] RustCamp | Vanilla | Biweekly runs Rust network protocol 2633 and build 163794 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of [SEA] RustCamp | Vanilla | Biweekly?

Without a region tag from [SEA] RustCamp | Vanilla | Biweekly, its name still points to Asia. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 103.94.238.201:28015.

Wipe days

When does [SEA] RustCamp | Vanilla | Biweekly wipe?

With so few wipes on record for [SEA] RustCamp | Vanilla | Biweekly, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 28 days 14 hours ago.

Connect

How can I connect to [SEA] RustCamp | Vanilla | Biweekly?

Enter client.connect 103.94.238.201:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163794
Build Build number: 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.