Naval Deep Sea 1
NA 104.129.132.19:28109 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 84% in NA, and #630 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:48 UTC10d ago | 1 | – | running | 0 |
| Sun 4 Oct, 04:55 UTC11d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Naval Deep Sea 1 run?
You will not find a gather rate in the name Naval Deep Sea 1. The limit on groups is 4 players (quad). survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. The word it uses for itself is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.
What is the map on Naval Deep Sea 1?
A procedural map, size 4,800 with seed 1017058979, generated by the game, is what Naval Deep Sea 1 runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Procedural.
Server population
How full is Naval Deep Sea 1?
The server Naval Deep Sea 1 is currently at 0 players out of 120 slots. Averaged over the last week, the player count is 0.
Where does Naval Deep Sea 1 sit in the rankings?
For player hours in the last week, Naval Deep Sea 1 ranks #15,900 overall and #1,541 in North America, placing it in the top 72% of ranked servers. It is #630 when compared with other quad servers.
Lists and tags
What do Naval Deep Sea 1's tags indicate?
For the game's server browser, Naval Deep Sea 1 publishes these tags: gmrust (Game mode): Standard survival gameplay; mp120 (Max players): It holds 120 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Naval Deep Sea 1?
Modded Rust servers for clans and zergs and North American Rust servers: that is where you will find Naval Deep Sea 1 among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server details
Is Naval Deep Sea 1 currently online and stable?
Right now, Naval Deep Sea 1 is online. Based on the uptime it reports, the last restart was about 10 days 3 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does Naval Deep Sea 1 perform?
It averaged 5 server fps over the last 48 hours, and the lowest it got was 5. It reached a maximum of 129,843 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 6,029 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does Naval Deep Sea 1 use?
The server Naval Deep Sea 1 runs Rust network protocol 2634 and build 166652 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Naval Deep Sea 1?
With its NA tag, Naval Deep Sea 1 lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 104.129.132.19:28109.
Wipe cycle
What can you expect on wipe day on Naval Deep Sea 1?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 8 hours in.
How often does Naval Deep Sea 1 wipe, and on what days?
Its only wipe is the monthly force wipe for Naval Deep Sea 1. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 10 days 4 hours ago. Its tags publish a wipe schedule of once a month.
Connect
What steps do I take to join Naval Deep Sea 1?
You can join by opening the console with F1 and typing client.connect 104.129.132.19:28109. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp120,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z
Game
gmrust
mp120
ts4
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.