Jitters Test Server
NA 104.129.132.227:30015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 21 October, 10:20 UTC, in 5d 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:20 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 10:56 UTC7d ago | 1 | halved by day 2 | 6 days | 0 |
| Wed 30 Sep, 22:46 UTC14d ago | 3 | halved by day 3 | 7.5 days | 0 |
| Sun 27 Sep, 23:42 UTC17d ago | 2 | held half | 3 days | 1 |
| Sun 27 Sep, 17:39 UTC17d ago | 2 | – | 0.3 days | 1 |
| Sat 26 Sep, 20:43 UTC18d ago | 2 | – | 0.9 days | 0 |
| Fri 25 Sep, 12:51 UTC19d ago | 4 | – | 1.3 days | 0 |
| Thu 24 Sep, 16:28 UTC20d ago | 4 | – | 0.8 days | 0 |
| Thu 24 Sep, 09:50 UTC21d ago | 4 | – | 0.3 days | 1 |
| Thu 24 Sep, 00:14 UTC21d ago | 4 | – | 0.4 days | 2 |
| Tue 22 Sep, 21:05 UTC22d ago | 3 | – | 1.1 days | 0 |
| Tue 22 Sep, 11:26 UTC23d ago | 3 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Jitters Test Server when it comes to rules and settings?
There is no gather rate in the name Jitters Test Server. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on Jitters Test Server?
A procedural map, size 3,500 with seed 2244, generated by the game, is what Jitters Test Server runs. Same size and seed, same map: RustMaps shows it from this page.
Population
What is the population like on Jitters Test Server?
The server Jitters Test Server is currently at 1 players out of 10 slots. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 10:00 UTC, with 1 players.
What is Jitters Test Server's ranking?
In North America, Jitters Test Server is #1,127, and globally it is #7,212 for player hours over the last seven days, within the top 33% of all ranked servers.
Lists and tags
What is the meaning of the tags on Jitters Test Server?
The game's server browser reads these tags from Jitters Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^w (Weekly): A weekly wipe cycle; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): The server browser puts it in North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Jitters Test Server?
Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers: that is where you will find Jitters Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server info
How reliable is Jitters Test Server, and is it up?
Right now, Jitters Test Server is online. It reports an uptime that puts the last restart at roughly 5 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
Is Jitters Test Server smooth to play on?
It averaged 59 server fps over the last 48 hours, and the lowest it got was 25. It reached a maximum of 95,477 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,699 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is Jitters Test Server using?
Rust network protocol 2634 and build 167781 is what Jitters Test Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Jitters Test Server?
In North America, Jitters Test Server lists itself with its NA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 104.129.132.227:30015.
Wipe cycle
What happens on wipe day on Jitters Test Server?
Across its recent wipes, the busiest times averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.5.
When does Jitters Test Server wipe?
The prediction follows its tag because not enough of Jitters Test Server's wipes are on record to confirm the schedule. Wednesday 21 October at 10:20 UTC is when its next wipe is due. The world in play right now was made 26 hours ago. Its tags carry a weekly wipe schedule.
How to join
How can I connect to Jitters Test Server?
You can join by opening the console with F1 and typing client.connect 104.129.132.227:30015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.