Atlas - 2x Quad Development (Staging)
104.129.132.27:28070 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Atlas - 2x Quad Development (Staging) when it comes to rules and settings?
Its name says 2x gather, and that is what Atlas - 2x Quad Development (Staging) runs. The limit on groups is 4 players (quad). survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. VAC is on, Valve's anti-cheat.
What is the map on Atlas - 2x Quad Development (Staging)?
Size 3,850, seed 72357419, generated by the game: the procedural map on Atlas - 2x Quad Development (Staging). Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Billy Joe's Custom Map.
Server population
How full is Atlas - 2x Quad Development (Staging)?
The server Atlas - 2x Quad Development (Staging) is currently offline; it was last seen 13 days 4 hours ago.
Where does Atlas - 2x Quad Development (Staging) sit in the rankings?
For player hours over the last week, Atlas - 2x Quad Development (Staging) is #16,275, which puts it in the top 69% of all ranked servers. It is #643 when compared with other quad servers.
Lists and tags
What do Atlas - 2x Quad Development (Staging)'s tags indicate?
For the game's server browser, Atlas - 2x Quad Development (Staging) publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp400 (Max players): It holds 400 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): It runs build 166257; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; modded (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Atlas - 2x Quad Development (Staging)?
2x Rust servers for clans and zergs and Modded Rust servers for clans and zergs: that is where you will find Atlas - 2x Quad Development (Staging) among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
About the server
Is Atlas - 2x Quad Development (Staging) currently online and stable?
No sign of Atlas - 2x Quad Development (Staging) at present: it was last seen 13 days 4 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 29 September 2026.
What Rust version is Atlas - 2x Quad Development (Staging) on?
The server Atlas - 2x Quad Development (Staging) runs Rust network protocol 2634 and build 166257 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Atlas - 2x Quad Development (Staging)?
There is no region published by Atlas - 2x Quad Development (Staging). Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 104.129.132.27:28070.
Wipe cycle
How often does Atlas - 2x Quad Development (Staging) wipe, and on what days?
The record of Atlas - 2x Quad Development (Staging)'s wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 15 days 4 hours ago.
Connect
How can I connect to Atlas - 2x Quad Development (Staging)?
Join by entering client.connect 104.129.132.27:28070 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded
Game
gmvanilla
mp400
ts4
v2634
cs166257
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.