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Deployment dossierOnline

Bloodline Rust test

104.129.132.81:28139 checked 10m ago

Deploy
Zerg meter0%empty
0/120 troops
7-day average0
peak –
Rank#15,901
top 71%
Last wipe25d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

0246817:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 13:21 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 399 on average
548/600
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 343 on average
420/450
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 334 on average
192/225
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 325 on average
382/400
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
47/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 275 on average
341/425

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Bloodline Rust test?

You will not find a gather rate in the name Bloodline Rust test. The group cap is 8 players, the default for the game. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on Bloodline Rust test?

The game generates the procedural map of size 3,900 on Bloodline Rust test with seed 981195616. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on Bloodline Rust test?

Bloodline Rust test has 0 of its 120 slots filled right now. Averaged over the last week, the player count is 0.

What position does Bloodline Rust test hold in the server rankings?

For player hours over the last week, Bloodline Rust test is #15,901, which puts it in the top 71% of all ranked servers.

Lists and tags

What do Bloodline Rust test's tags indicate?

What the game's server browser gets from Bloodline Rust test is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp120 (Max players): The server has 120 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Bloodline Rust test appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Bloodline Rust test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

How reliable is Bloodline Rust test, and is it up?

Right now, Bloodline Rust test is online. It reports an uptime that puts the last restart at roughly 25 days ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Bloodline Rust test perform?

It averaged 5 server fps over the last 48 hours, and the lowest it got was 5. It reached a maximum of 85,416 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,656 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Bloodline Rust test use?

Rust network protocol 2633 and build 164530 is what Bloodline Rust test runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Bloodline Rust test?

From Bloodline Rust test, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 104.129.132.81:28139.

Wipe cycle

What can you expect on wipe day on Bloodline Rust test?

At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Bloodline Rust test wipe, and on what days?

So few of Bloodline Rust test's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 25 days 2 hours ago is when its present world was created.

Join the server

How can I connect to Bloodline Rust test?

Join by entering client.connect 104.129.132.81:28139 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://dripzy.tebex.io/.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp120
Max players The server has 120 slots.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs164530
Build The game build is 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.