DEV
NA 104.143.2.118:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 16:31 UTC, in 1d 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC12d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC26d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC27d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on DEV?
There is no gather rate in the name DEV. 35 players is the most a group can hold. battlefield is the game mode, kits and high rates for fast PvP. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on DEV?
Size 3,750, seed 2010463655, generated by the game: the procedural map on DEV. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
What is the population like on DEV?
The server DEV is currently offline; it was last seen 24 hours ago. Its seven-day average stands at 0 players.
What is DEV's ranking?
In North America, DEV is #1,551, and globally it is #15,977 for player hours over the last seven days, within the top 71% of all ranked servers.
Lists and tags
Who manages DEV?
DEV publishes a scrapland.gg hostname, which 1 other server we track also publishes, so the same operator most likely runs them.
What do DEV's tags indicate?
For the game's server browser, DEV publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts35 (Group limit): The maximum team size is 35; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166493 (Build): Build number: 166493; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^i (Battlefield): This is battlefield-style: rapid PvP with kits and boosted rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; modded (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover DEV?
These Rust Zerg Life lists include DEV: Modded Rust servers for clans and zergs, Rust battlefield servers, live and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server details
Is DEV currently online and stable?
No sign of DEV at present: it was last seen 24 hours ago. The uptime figure it gives suggests it restarted around 11 days 3 hours ago. Over the last 7 full days, uptime was 99%: 166 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
How well does DEV perform?
Over the past 48 hours, server fps averaged 25 and never dropped below 25. It reached a maximum of 29,305 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,765 MB. What players experience as lag comes from low fps and a rising entity count.
What version is DEV using?
The server DEV runs Rust network protocol 2634 and build 166493 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find DEV?
With its NA tag, DEV lists itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 104.143.2.118:28015.
Wipe days
What happens on wipe day on DEV?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.
How often does DEV wipe, and on what days?
Its tag guides the prediction, as DEV's wipe record is too sparse to confirm the schedule. Thursday 15 October at 16:31 UTC is when its next wipe is due. 12 days 4 hours ago is when its present world was created. A wipe every week is what its tags state.
Connect
What is the process to join DEV?
You can join by opening the console with F1 and typing client.connect 104.143.2.118:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://scrapland.gg.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded
Game
gmrust
mp100
ts35
v2634
cs166493
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
modded
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
