RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]

NA 104.143.2.47:28015 checked 13m ago

monthly wipes moddedcarbonpve
Deploy
Zerg meter2%light
1/50 troops
7-day average2
peak 6
Rank#3,709
top 17% · #661 in NA
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 7h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246812:0018:0023:0023:0004:0010:00

Hourly average and peak, UTC.

Server performance

01020304012:0018:0023:0023:0004:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence

wipe-day peak5
players, last three wipes

Coming wipes

22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:49 UTC FW12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
Good Times Custom Maps Server I (PVE-Build) NA · groups of 8+ · monthly · 2 on average
1/50
No limit8 · game default
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK NA · groups of 8+ · monthly · 1 on average
0/50
No limit8 · game default
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai NA · groups of 8+ · 2x · monthly · 4 on average
0/200
No limit8 · game default
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom Vehicles NA · groups of 8+ · biweekly · 1 on average
0/100
No limit8 · game default
[US] RustDecay PVE 200x Relax & Build - No Kill No Raid NA · groups of 8+ · 200x · monthly · 4 on average
4/50
No limit8 · game default
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] NA · groups of 8+ · 5x · monthly · 2 on average
0/64

Quick answers

from the figures on this page

Rules and settings

What is the setup on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] when it comes to rules and settings?

You will not find a gather rate in the name RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. That is the game's default: groups of up to 8 players. pve is its mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Size 4,250, seed 1337, generated by the game: the procedural map on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Population

How many players are on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The server RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is currently at 1 players out of 50 slots. The seven-day average is 2 players, with a peak of 6. In the last two days, the peak hour was 00:00 UTC, with an average of 6 players.

Where does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] sit in the rankings?

In North America, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is #661, and globally it is #3,709 for player hours over the last seven days, within the top 17% of all ranked servers.

Lists and tags

How should you read the tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

For the game's server browser, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Modded Rust servers for clans and zergs, Rust build and creative servers, Best Rust PvE servers and North American Rust servers: that is where you will find RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

Is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] currently online and stable?

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is up and running as you read this. Based on the uptime it reports, the last restart was about 6 hours ago. Over the last 7 full days, uptime was 42%: 71 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Server fps held an average of 30 for the last 48 hours, with a minimum of 28. It reached a maximum of 139,073 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 6,380 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] use?

On Linux, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] use?

The NA tag is what RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] uses to list itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 104.143.2.47:28015.

Wipe schedule

What happens on wipe day on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The average peak for its recent wipes was 5 players. 26 hours after the latest wipe, the crowd peaked.

How often does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] wipe, and on what days?

Its only wipe is the monthly force wipe for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 14 hours ago is when its present world was created. Its tags publish a wipe schedule of once a month.

How to join

How can I connect to RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

You can join by opening the console with F1 and typing client.connect 104.143.2.47:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/478SQzbUU9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.