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Quadmax 4
Deployment dossierOnline

Pyro Test Server

104.234.251.154:28035 checked 9m ago

quad moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 1
Rank#6,898
top 31%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 31% of all ranked servers, and #384 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.4 days
between real wipes
on rhythm50%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held67%
else halves by day 2

The first 48 hours of its last wipes

Sun 11 OctWed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 21:22 UTC3d ago 1 – running 0
Wed 7 Oct, 06:17 UTC7d ago 1 held half 4.6 days 0
Tue 6 Oct, 20:17 UTC8d ago 1 – 0.4 days 0
Fri 2 Oct, 18:00 UTC12d ago 1 held half 4.1 days 0
Thu 24 Sep, 17:28 UTC20d ago 1 halved by day 2 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Pyro Test Server?

There is no gather rate in the name Pyro Test Server. A group can hold 4 players at most (quad). roleplay is the game mode, roleplay rules, jobs and towns. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Which map is active on Pyro Test Server?

Size 4,250, seed 1905085736, generated by the game: the procedural map on Pyro Test Server. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is Pyro Test Server?

Right now, 0 players are on Pyro Test Server, which has 50 slots. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 19:00 UTC, with 1 players.

What position does Pyro Test Server hold in the server rankings?

For player hours over the last week, Pyro Test Server is #6,898, which puts it in the top 31% of all ranked servers. It is #384 when compared with other quad servers.

Tags and filters

How should you read the tags on Pyro Test Server?

What the game's server browser gets from Pyro Test Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^r (Roleplay): It's a roleplay server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Pyro Test Server?

The Rust Zerg Life lists that include Pyro Test Server are Modded Rust servers for clans and zergs and Rust server list for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

Server info

How reliable is Pyro Test Server, and is it up?

You can join Pyro Test Server now: it is online. Based on the uptime it reports, the last restart was about 22 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on Pyro Test Server?

Over the past 48 hours, server fps averaged 59 and never dropped below 32. The world held as many as 106,740 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,360 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is Pyro Test Server on?

Rust network protocol 2634 and build 166586 is what Pyro Test Server runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Pyro Test Server?

No region is published by Pyro Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 104.234.251.154:28035.

Wipe cycle

What happens on wipe day on Pyro Test Server?

At their busiest, its recent wipes drew an average of 1 players. 12 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. Otherwise, it slipped below half by day 2.

How often does Pyro Test Server wipe, and on what days?

Pyro Test Server wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 3 days 6 hours ago is when its present world was created.

Connect

What steps do I take to join Pyro Test Server?

Join by entering client.connect 104.234.251.154:28035 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/sCQCaHTNdX.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^r,gmrust,cs166586,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players It holds 50 players.
ts4
Group limit The maximum team size is 4.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay It's a roleplay server.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.