Pyro Test Server
104.234.251.154:28035 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, and #384 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:22 UTC3d ago | 1 | – | running | 0 |
| Wed 7 Oct, 06:17 UTC7d ago | 1 | held half | 4.6 days | 0 |
| Tue 6 Oct, 20:17 UTC8d ago | 1 | – | 0.4 days | 0 |
| Fri 2 Oct, 18:00 UTC12d ago | 1 | held half | 4.1 days | 0 |
| Thu 24 Sep, 17:28 UTC20d ago | 1 | halved by day 2 | 8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on Pyro Test Server?
There is no gather rate in the name Pyro Test Server. A group can hold 4 players at most (quad). roleplay is the game mode, roleplay rules, jobs and towns. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on Pyro Test Server?
Size 4,250, seed 1905085736, generated by the game: the procedural map on Pyro Test Server. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
How full is Pyro Test Server?
Right now, 0 players are on Pyro Test Server, which has 50 slots. Its weekly average is 0 players and its highest point was 1. The highest average over the last 48 hours came at 19:00 UTC, with 1 players.
What position does Pyro Test Server hold in the server rankings?
For player hours over the last week, Pyro Test Server is #6,898, which puts it in the top 31% of all ranked servers. It is #384 when compared with other quad servers.
Tags and filters
How should you read the tags on Pyro Test Server?
What the game's server browser gets from Pyro Test Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^r (Roleplay): It's a roleplay server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Pyro Test Server?
The Rust Zerg Life lists that include Pyro Test Server are Modded Rust servers for clans and zergs and Rust server list for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
Server info
How reliable is Pyro Test Server, and is it up?
You can join Pyro Test Server now: it is online. Based on the uptime it reports, the last restart was about 22 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on Pyro Test Server?
Over the past 48 hours, server fps averaged 59 and never dropped below 32. The world held as many as 106,740 entities, including buildings, deployables and everything else. At its highest, memory usage hit 4,360 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Pyro Test Server on?
Rust network protocol 2634 and build 166586 is what Pyro Test Server runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Pyro Test Server?
No region is published by Pyro Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 104.234.251.154:28035.
Wipe cycle
What happens on wipe day on Pyro Test Server?
At their busiest, its recent wipes drew an average of 1 players. 12 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. Otherwise, it slipped below half by day 2.
How often does Pyro Test Server wipe, and on what days?
Pyro Test Server wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 3 days 6 hours ago is when its present world was created.
Connect
What steps do I take to join Pyro Test Server?
Join by entering client.connect 104.234.251.154:28035 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/sCQCaHTNdX.
Server tags
Published as mp50,ptrak,$r?,v2634,^r,gmrust,cs166586,ts4,^o^z
Game
gmrust
mp50
ts4
v2634
cs166586
ptrak
$r?
Gameplay
^r
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.