RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Private Rust Server Do Not Join

104.238.229.7:28169 checked 10d ago

moddedoxide
Deploy
Zerg meter0%empty
0/60 troops
7-day average0
peak –
Rank#15,997
top 71%
Last wipe36d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on Private Rust Server Do Not Join when it comes to rules and settings?

No gather rate appears in the name Private Rust Server Do Not Join. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on Private Rust Server Do Not Join?

A procedural map, size 2,000 with seed 1925664991, generated by the game, is what Private Rust Server Do Not Join runs. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on Private Rust Server Do Not Join?

The server Private Rust Server Do Not Join is currently offline; it was last seen 10 days 1 hours ago.

What position does Private Rust Server Do Not Join hold in the server rankings?

For player hours over the last week, Private Rust Server Do Not Join is #15,997, which puts it in the top 71% of all ranked servers.

Lists and tags

How should you read the tags on Private Rust Server Do Not Join?

For the game's server browser, Private Rust Server Do Not Join publishes these tags: gmrust (Game mode): Standard survival gameplay; mp60 (Max players): It holds 60 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163493 (Build): The game build is 163493; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Private Rust Server Do Not Join?

Modded Rust servers for clans and zergs: that is where you will find Private Rust Server Do Not Join among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Is Private Rust Server Do Not Join currently online and stable?

Currently offline, Private Rust Server Do Not Join was last seen 10 days 1 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What Rust version is Private Rust Server Do Not Join on?

Rust network protocol 2633 and build 163493 is what Private Rust Server Do Not Join runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Private Rust Server Do Not Join use?

From Private Rust Server Do Not Join, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 104.238.229.7:28169.

Wipe schedule

How often does Private Rust Server Do Not Join wipe, and on what days?

The record of Private Rust Server Do Not Join's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 36 days 4 hours ago.

Connect

How can I connect to Private Rust Server Do Not Join?

You can join by opening the console with F1 and typing client.connect 104.238.229.7:28169. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp60
Max players It holds 60 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163493
Build The game build is 163493.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.