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Local_Test

104.28.217.175:28015 checked 1d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,986
top 71%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
0123409:0010:00Wiped Mon 12 Oct, 09:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 16
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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Local_Test?

There is no gather rate in the name Local_Test. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched off.

What is the map on Local_Test?

A procedural map, generated by the game, is what Local_Test runs.

Player count

How full is Local_Test?

The server Local_Test is currently offline; it was last seen 33 hours ago. Averaged over the last week, the player count is 0.

What position does Local_Test hold in the server rankings?

For player hours over the last week, Local_Test is #15,986, which puts it in the top 71% of all ranked servers.

Lists and tags

What is the meaning of the tags on Local_Test?

The game's server browser reads these tags from Local_Test: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Local_Test appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Local_Test among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

How reliable is Local_Test, and is it up?

Local_Test is offline at the moment; the last time it was seen was 33 hours ago. Across the last 7 full days, 2 of 168 hours were online, which is 1%. Rust Zerg Life has been tracking it since 16 September 2026.

Which Rust build does Local_Test use?

Rust network protocol 2634 and build 167584 is what Local_Test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Local_Test?

No region is published by Local_Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 104.28.217.175:28015.

Wipe days

How often does Local_Test wipe, and on what days?

So few of Local_Test's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 34 hours ago is when its present world was created.

How to join

How can I connect to Local_Test?

You can join by opening the console with F1 and typing client.connect 104.28.217.175:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.