RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

DCD Gaming

107.11.234.87:59453 checked 14m ago

moddedoxidepve
Deploy
Zerg meter0%empty
0/200 troops
7-day average0
peak –
Rank#15,140
top 70%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 231 on average
316/2000
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 224 on average
92/2000
No limit8 · game default
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 79 on average
58/250
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 70 on average
29/100
Zergmax 16
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 68 on average
63/200
No limit8 · game default
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 60 on average
147/200

Quick answers

from the figures on this page

Server rules

What is the setup on DCD Gaming when it comes to rules and settings?

You will not find a gather rate in the name DCD Gaming. The group cap is 8 players, the default for the game. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on DCD Gaming?

A procedural map, size 4,500 with seed 522842494, generated by the game, is what DCD Gaming runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on DCD Gaming?

DCD Gaming has 0 of its 200 slots filled right now. Averaged over the last week, the player count is 0.

Where does DCD Gaming sit in the rankings?

In the top 70% of ranked servers, DCD Gaming holds #15,140 for player hours over the last seven days.

Lists and tags

What do DCD Gaming's tags indicate?

The game's server browser reads these tags from DCD Gaming: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): It holds 200 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does DCD Gaming appear in Rust Zerg Life lists?

These Rust Zerg Life lists include DCD Gaming: Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of DCD Gaming?

Right now, DCD Gaming is online. The uptime figure it gives suggests it restarted around 9 hours ago. It was up 65% of the time across the last 7 full days: 109 of 168 hours. The first time Rust Zerg Life saw it was on 15 October 2026.

How well does DCD Gaming perform?

Server fps held an average of 118 for the last 48 hours, with a minimum of 93. It reached a maximum of 119,934 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,332 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is DCD Gaming on?

Rust network protocol 2634 and build 167781 is what DCD Gaming runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of DCD Gaming?

From DCD Gaming, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 107.11.234.87:59453.

Wipe schedule

When does DCD Gaming wipe?

With so few wipes on record for DCD Gaming, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 8 days 6 hours ago is when its present world was created.

Connect

How can I connect to DCD Gaming?

You can join by opening the console with F1 and typing client.connect 107.11.234.87:59453. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players It holds 200 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.