[SEA] RustCamp | 3x | Biweekly
108.136.160.56:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 18 October, 22:13 UTC, in 4d 13h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:13 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on [SEA] RustCamp | 3x | Biweekly?
Its name says 3x gather, and that is what [SEA] RustCamp | 3x | Biweekly runs. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on [SEA] RustCamp | 3x | Biweekly?
A procedural map, size 3,500 with seed 12345, generated by the game, is what [SEA] RustCamp | 3x | Biweekly runs. Same size and seed, same map: RustMaps shows it from this page.
Population
What is the population like on [SEA] RustCamp | 3x | Biweekly?
[SEA] RustCamp | 3x | Biweekly has 0 of its 50 slots filled right now. Its weekly average is 0 players and its highest point was 2. In the last two days, the peak hour was 02:00 UTC, with an average of 2 players.
What position does [SEA] RustCamp | 3x | Biweekly hold in the server rankings?
In the top 42% of ranked servers, [SEA] RustCamp | 3x | Biweekly holds #9,326 for player hours over the last seven days.
Lists and tags
How should you read the tags on [SEA] RustCamp | 3x | Biweekly?
For the game's server browser, [SEA] RustCamp | 3x | Biweekly publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover [SEA] RustCamp | 3x | Biweekly?
The Rust Zerg Life lists that include [SEA] RustCamp | 3x | Biweekly are 3x Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server info
How reliable is [SEA] RustCamp | 3x | Biweekly, and is it up?
Right now, [SEA] RustCamp | 3x | Biweekly is online. The uptime figure it gives suggests it restarted around 6 days 9 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 29 September 2026.
Is [SEA] RustCamp | 3x | Biweekly smooth to play on?
Over the past 48 hours, server fps averaged 217 and never dropped below 176. The world held as many as 69,038 entities, including buildings, deployables and everything else. The maximum memory it used was 3,068 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does [SEA] RustCamp | 3x | Biweekly use?
Rust network protocol 2634 and build 167058 is what [SEA] RustCamp | 3x | Biweekly runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find [SEA] RustCamp | 3x | Biweekly?
No region tag comes from [SEA] RustCamp | 3x | Biweekly, but its name points to Asia. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 108.136.160.56:28015.
Wipe days
What can you expect on wipe day on [SEA] RustCamp | 3x | Biweekly?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does [SEA] RustCamp | 3x | Biweekly follow for wipes?
With too few wipes recorded to confirm [SEA] RustCamp | 3x | Biweekly's schedule, the prediction comes from its tag. Sunday 18 October at 22:13 UTC is when its next wipe is due. The world it is running now dates from 9 days 10 hours ago. The tags hold a fortnightly wipe schedule.
Join the server
What is the process to join [SEA] RustCamp | 3x | Biweekly?
You can join by opening the console with F1 and typing client.connect 108.136.160.56:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^b,gmrust,cs167058,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167058
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
