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Rusted Methods

108.61.100.191:28016 checked 9m ago

Deploy
Zerg meter2%light
1/50 troops
7-day average0
peak 2
Rank#5,245
top 24%
Last wipe13d ago
no schedule published
Next wipe · H-hour21d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

wipe-day peak3
players, last three wipes

Coming wipes

21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:45 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
324/375
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 337 on average
274/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 329 on average
364/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 319 on average
254/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
38/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
265/400

Quick answers

from the figures on this page

Server rules

What is the setup on Rusted Methods when it comes to rules and settings?

No gather rate appears in the name Rusted Methods. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Which map is active on Rusted Methods?

A procedural map, size 4,500 with seed 782583436, generated by the game, is what Rusted Methods runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on Rusted Methods?

Rusted Methods has 1 of its 50 slots filled right now. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 16:00 UTC, when it averaged 1 players.

What is Rusted Methods's ranking?

In the top 24% of ranked servers, Rusted Methods holds #5,245 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Rusted Methods?

For the game's server browser, Rusted Methods publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Rusted Methods?

Rust community servers for clans: that is where you will find Rusted Methods among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the uptime and reliability of Rusted Methods?

Rusted Methods is up and running as you read this. It reports an uptime that puts the last restart at roughly 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Rusted Methods perform?

Over the past 48 hours, server fps averaged 88 and never dropped below 78. The world held as many as 120,803 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,119 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Rusted Methods use?

The server Rusted Methods runs Rust network protocol 2634 and build 166494 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Rusted Methods use?

From Rusted Methods, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 108.61.100.191:28016.

Wipe days

What happens on wipe day on Rusted Methods?

The average peak for its recent wipes was 3 players. 3 hours after the latest wipe, the crowd peaked.

When does Rusted Methods wipe?

The force wipe is the only wipe for Rusted Methods, coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 1 hours ago is when its present world was created.

How to join

What is the process to join Rusted Methods?

Enter client.connect 108.61.100.191:28016 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.