RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

142# NEEDFORCRAFT Classic 02.10

109.111.170.145:28016 checked 11m ago

biweekly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/99 troops
7-day average1
peak 3
Rank#3,735
top 17%
Last wipe9d ago
biweekly schedule
Next wipe · H-hour4d 11h
Mon 19 Oct, 12:33 UTC

Players

AveragePeak
0123402:0010:0017:0001:0008:0000:00

Hourly average and peak, UTC.

Server performance

025507510002:0010:0017:0001:0008:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 12:33 UTC, in 4d 11h. Its biweekly schedule tag · low confidence

usual gap8.5 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak4
players, last three wipes
crowd held0%
else halves by day 2.5

Coming wipes

4d 11hMon 19 Oct, 12:33 UTC
18d 11hMon 2 Nov, 12:33 UTC
21d 17hThu 5 Nov, 19:00 UTCFW
32d 11hMon 16 Nov, 12:33 UTC

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:33 UTC9d ago 2 – running 0
Fri 2 Oct, 15:21 UTC12d ago 2 halved by day 1 2.9 days 0
Fri 18 Sep, 11:48 UTC26d ago 7 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 18 on average
18/100
Zergmax 50
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10 EU · groups of 50+ · 1x · biweekly · 7 on average
1/200
No limit8 · game default
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 5 on average
0/200
No limit8 · game default
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 8+ · biweekly · 5 on average
1/125
Zergmax 10
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 5 on average
0/100
No limit8 · game default
Lumber Boyz NA · groups of 8+ · biweekly · 4 on average
2/50

Quick answers

from the figures on this page

Rules and settings

What settings does 142# NEEDFORCRAFT Classic 02.10 run?

You will not find a gather rate in the name 142# NEEDFORCRAFT Classic 02.10. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Which map is active on 142# NEEDFORCRAFT Classic 02.10?

The game generates the procedural map of size 4,250 on 142# NEEDFORCRAFT Classic 02.10 with seed 540993073. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on 142# NEEDFORCRAFT Classic 02.10?

The server 142# NEEDFORCRAFT Classic 02.10 is currently at 0 players out of 99 slots. Averaging 1 players over seven days, it peaked at 3. The highest average over the last 48 hours came at 11:00 UTC, with 2 players.

What position does 142# NEEDFORCRAFT Classic 02.10 hold in the server rankings?

For player hours over the last week, 142# NEEDFORCRAFT Classic 02.10 is #3,735, which puts it in the top 17% of all ranked servers.

Tags and filters

What is the meaning of the tags on 142# NEEDFORCRAFT Classic 02.10?

The game's server browser reads these tags from 142# NEEDFORCRAFT Classic 02.10: gmrust (Game mode): Survival in the standard Rust mode; mp99 (Max players): The server has 99 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover 142# NEEDFORCRAFT Classic 02.10?

Modded Rust servers for clans and zergs: that is where you will find 142# NEEDFORCRAFT Classic 02.10 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Is 142# NEEDFORCRAFT Classic 02.10 currently online and stable?

You can join 142# NEEDFORCRAFT Classic 02.10 now: it is online. The uptime figure it gives suggests it restarted around 12 hours ago. Across the last 7 full days, 160 of 168 hours were online, which is 95%. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does 142# NEEDFORCRAFT Classic 02.10 perform?

Server fps held an average of 88 for the last 48 hours, with a minimum of 63. The world held as many as 109,099 entities, including buildings, deployables and everything else. Memory use peaked at 3,692 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is 142# NEEDFORCRAFT Classic 02.10 using?

Rust network protocol 2634 and build 167781 is what 142# NEEDFORCRAFT Classic 02.10 runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find 142# NEEDFORCRAFT Classic 02.10?

From 142# NEEDFORCRAFT Classic 02.10, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 109.111.170.145:28016.

Wipe cycle

What happens on wipe day on 142# NEEDFORCRAFT Classic 02.10?

The average peak for its recent wipes was 4 players. The crowd on the latest wipe peaked 23 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 2.5.

What schedule does 142# NEEDFORCRAFT Classic 02.10 follow for wipes?

The prediction follows its tag because not enough of 142# NEEDFORCRAFT Classic 02.10's wipes are on record to confirm the schedule. It is due to wipe next on Monday 19 October at 12:33 UTC. The world it is running now dates from 9 days 12 hours ago. The tags hold a fortnightly wipe schedule.

How to join

What is the process to join 142# NEEDFORCRAFT Classic 02.10?

Join by entering client.connect 109.111.170.145:28016 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at http://needforcraft.ru/.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp99
Max players The server has 99 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.