RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

[TEST] LOST ISLAND [TEST]

109.195.37.2:28015 checked 1d ago

weekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#15,929
top 72%
Last wipe2d ago
weekly schedule
Next wipe · H-hour4d 14h
Mon 19 Oct, 16:09 UTC

Players

AveragePeak
0123402:0005:0008:0010:0013:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 16:09 UTC, in 4d 14h. Its weekly schedule tag · low confidence

usual gap10.6 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak0
players, last three wipes

Coming wipes

4d 14hMon 19 Oct, 16:09 UTC
11d 14hMon 26 Oct, 16:09 UTC
18d 14hMon 2 Nov, 16:09 UTC
21d 17hThu 5 Nov, 19:00 UTCFW
25d 14hMon 9 Nov, 16:09 UTC
32d 14hMon 16 Nov, 16:09 UTC
39d 14hMon 23 Nov, 16:09 UTC

The first 48 hours of its last wipes

Mon 12 OctTue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:09 UTC2d ago 0 – running 0
Tue 22 Sep, 10:23 UTC22d ago 0 – 20.2 days 0
Mon 21 Sep, 11:47 UTC23d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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0/100
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#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 6 on average
1/200
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TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 5 on average
1/250
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Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
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Zergmax 150
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 4 on average
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[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W NA · groups of 8+ · 1x · weekly · 3 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on [TEST] LOST ISLAND [TEST] when it comes to rules and settings?

You will not find a gather rate in the name [TEST] LOST ISLAND [TEST]. Up to 8 players can group, which is the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on [TEST] LOST ISLAND [TEST]?

Generated by the game: the procedural map on [TEST] LOST ISLAND [TEST].

Server population

How many players are on [TEST] LOST ISLAND [TEST]?

The server [TEST] LOST ISLAND [TEST] is currently offline; it was last seen 25 hours ago. The average player count for the last seven days is 0.

What is [TEST] LOST ISLAND [TEST]'s ranking?

In the top 72% of ranked servers, [TEST] LOST ISLAND [TEST] holds #15,929 for player hours over the last seven days.

Tags and filters

How should you read the tags on [TEST] LOST ISLAND [TEST]?

What the game's server browser gets from [TEST] LOST ISLAND [TEST] is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [TEST] LOST ISLAND [TEST] appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [TEST] LOST ISLAND [TEST]: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server details

How reliable is [TEST] LOST ISLAND [TEST], and is it up?

[TEST] LOST ISLAND [TEST] is offline at the moment; the last time it was seen was 25 hours ago. Across the last 7 full days, 25 of 168 hours were online, which is 15%. The first time Rust Zerg Life saw it was on 18 September 2026.

What version is [TEST] LOST ISLAND [TEST] using?

The server [TEST] LOST ISLAND [TEST] runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does [TEST] LOST ISLAND [TEST] use?

There is no region published by [TEST] LOST ISLAND [TEST]. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 109.195.37.2:28015.

Wipe days

What can you expect on wipe day on [TEST] LOST ISLAND [TEST]?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does [TEST] LOST ISLAND [TEST] wipe, and on what days?

Its tag guides the prediction, as [TEST] LOST ISLAND [TEST]'s wipe record is too sparse to confirm the schedule. On Monday 19 October at 16:09 UTC its next wipe is expected. The world it is running now dates from 2 days 9 hours ago. A wipe every week is what its tags state.

Join the server

What steps do I take to join [TEST] LOST ISLAND [TEST]?

You can join by opening the console with F1 and typing client.connect 109.195.37.2:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.