nameserver
109.197.205.202:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does nameserver run?
You will not find a gather rate in the name nameserver. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on nameserver?
The game generates the procedural map nameserver runs.
Player count
How full is nameserver?
The server nameserver is currently offline; it was last seen 5 days 1 hours ago. Averaging 1 players over seven days, it peaked at 1.
What is nameserver's ranking?
In the top 57% of ranked servers, nameserver holds #12,765 for player hours over the last seven days.
Tags and filters
What do nameserver's tags indicate?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover nameserver?
These Rust Zerg Life lists include nameserver: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is nameserver currently online and stable?
Currently offline, nameserver was last seen 5 days 1 hours ago. Across the last 4 full days, 0 of 96 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 9 October 2026.
What Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2634 and build 166494. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does nameserver use?
No region is published by nameserver. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 109.197.205.202:28015.
Wipe cycle
What schedule does nameserver follow for wipes?
So few of nameserver's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 12 days 2 hours ago is when its present world was created.
Join the server
What is the process to join nameserver?
Join by entering client.connect 109.197.205.202:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.