Test Server
109.200.242.137:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on Test Server when it comes to rules and settings?
You will not find a gather rate in the name Test Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on Test Server?
Generated by the game: the procedural map on Test Server.
Population
How many players are on Test Server?
Last seen 32 days ago, Test Server is offline at the moment.
Tags and filters
How should you read the tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Standard survival gameplay; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Test Server?
The Rust Zerg Life lists that include Test Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
How reliable is Test Server, and is it up?
No sign of Test Server at present: it was last seen 32 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
What version is Test Server using?
On Windows, Test Server runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Test Server use?
There is no region published by Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 109.200.242.137:28015.
Wipe cycle
What schedule does Test Server follow for wipes?
The record of Test Server's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 32 days 8 hours ago is when its present world was created.
How to join
What is the process to join Test Server?
You can join by opening the console with F1 and typing client.connect 109.200.242.137:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.