TEST
109.252.56.141:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on TEST when it comes to rules and settings?
You will not find a gather rate in the name TEST. A group limit is not published for it. hardcore is the game mode, Facepunch's most punishing mode. You can fight and raid other players here. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Which map is active on TEST?
Generated by the game: the procedural map on TEST.
Server population
How full is TEST?
Last seen 8 days 22 hours ago, TEST is offline at the moment.
Where does TEST sit in the rankings?
For player hours over the last week, TEST is #13,798, which puts it in the top 61% of all ranked servers.
Lists and tags
What is the meaning of the tags on TEST?
The game's server browser reads these tags from TEST: gmhardcore (Game mode): This is hardcore, a tougher ruleset; mp10 (Max players): The server has 10 slots; ts0 (Group limit): The team system is turned off; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does TEST appear in Rust Zerg Life lists?
These Rust Zerg Life lists include TEST: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of TEST?
No sign of TEST at present: it was last seen 8 days 22 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 5 October 2026.
Which Rust build does TEST use?
On Windows, TEST runs Rust network protocol 2634 and build 166494. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of TEST?
There is no region published by TEST. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 109.252.56.141:28015.
Wipe schedule
When does TEST wipe?
With so few wipes on record for TEST, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 12 days 16 hours ago.
Connect
How can I connect to TEST?
Join by entering client.connect 109.252.56.141:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0
Game
gmhardcore
mp10
ts0
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.