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Deployment dossierOffline

Metro Jump Test (local)

109.41.179.12:28025 checked 4d ago

Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak –
Rank#15,900
top 72%
Last wipe4d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
164/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 335 on average
74/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 324 on average
312/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 316 on average
105/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
10/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
72/100

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Metro Jump Test (local)?

There is no gather rate in the name Metro Jump Test (local). That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Population

What is the population like on Metro Jump Test (local)?

Last seen 4 days 15 hours ago, Metro Jump Test (local) is offline at the moment. Averaged over the last week, the player count is 0.

Where does Metro Jump Test (local) sit in the rankings?

For player hours over the last week, Metro Jump Test (local) is #15,900, which puts it in the top 72% of all ranked servers.

Lists and tags

What do Metro Jump Test (local)'s tags indicate?

For the game's server browser, Metro Jump Test (local) publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Metro Jump Test (local) appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Metro Jump Test (local): Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is Metro Jump Test (local) currently online and stable?

Metro Jump Test (local) is offline at the moment; the last time it was seen was 4 days 15 hours ago. Over the last 4 full days, uptime was 0%: 0 hours up out of 96. Its first appearance in Rust Zerg Life records is 10 October 2026.

What version is Metro Jump Test (local) using?

Rust network protocol 2634 and build 167398 is what Metro Jump Test (local) runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Metro Jump Test (local)?

There is no region published by Metro Jump Test (local). The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 109.41.179.12:28025.

Wipe schedule

How often does Metro Jump Test (local) wipe, and on what days?

With so few wipes on record for Metro Jump Test (local), its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 4 days 20 hours ago is when its present world was created.

How to join

What is the process to join Metro Jump Test (local)?

You can join by opening the console with F1 and typing client.connect 109.41.179.12:28025. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp4
Max players Capacity: 4.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build It runs build 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.