LinuxGSM
114.148.248.42:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on LinuxGSM when it comes to rules and settings?
There is no gather rate in the name LinuxGSM. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on LinuxGSM?
The game generates the procedural map LinuxGSM runs.
Population
What is the population like on LinuxGSM?
Last seen 30 days 1 hours ago, LinuxGSM is offline at the moment.
Where does LinuxGSM sit in the rankings?
For player hours over the last week, LinuxGSM is #15,049, which puts it in the top – of all ranked servers.
Server tags
How should you read the tags on LinuxGSM?
For the game's server browser, LinuxGSM publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does LinuxGSM appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include LinuxGSM are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of LinuxGSM?
Currently offline, LinuxGSM was last seen 30 days 1 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 14 September 2026.
What Rust version is LinuxGSM on?
On Linux, LinuxGSM runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does LinuxGSM use?
From LinuxGSM, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 114.148.248.42:28015.
Wipe cycle
When does LinuxGSM wipe?
With so few wipes on record for LinuxGSM, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 30 days 1 hours ago is when its present world was created.
Join the server
What is the process to join LinuxGSM?
Enter client.connect 114.148.248.42:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.