test
114.33.108.48:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on test?
No gather rate appears in the name test. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on test?
A procedural map, generated by the game, is what test runs.
Player count
How many players are on test?
At present, test is offline and its last appearance was 7 days 18 hours ago.
What is test's ranking?
In the top 62% of ranked servers, test holds #13,745 for player hours over the last seven days.
Tags and filters
What do test's tags indicate?
For the game's server browser, test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does test appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is test currently online and stable?
test is offline at the moment; the last time it was seen was 7 days 18 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 7 October 2026.
Which Rust build does test use?
The server test runs Rust network protocol 2634 and build 166652 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does test use?
From test, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 114.33.108.48:28015.
Wipe cycle
What schedule does test follow for wipes?
So few of test's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 7 days 19 hours ago.
Join the server
What steps do I take to join test?
Enter client.connect 114.33.108.48:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.