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Duomax 2
Deployment dossierOnline

Chang

114.66.56.237:26891 checked 6m ago

duo weekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/250 troops
7-day average0
peak –
Rank#15,947
top 72%
Last wipe7d ago
weekly schedule
Next wipe · H-hour6d 15h
Wed 21 Oct, 02:11 UTC

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #380 of the duo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 02:11 UTC, in 6d 15h. Its weekly schedule tag · low confidence

usual gap5.5 days
between real wipes
on rhythm67%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

Coming wipes

6d 15hWed 21 Oct, 02:11 UTC
13d 15hWed 28 Oct, 02:11 UTC
20d 15hWed 4 Nov, 02:11 UTC
22d 8hThu 5 Nov, 19:00 UTCFW
27d 15hWed 11 Nov, 02:11 UTC
34d 15hWed 18 Nov, 02:11 UTC
41d 15hWed 25 Nov, 02:11 UTC

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:11 UTC7d ago 0 – running 0
Thu 1 Oct, 14:35 UTC12d ago 4 – 5.5 days 0
Sat 26 Sep, 16:13 UTC17d ago 0 – 4.9 days 0
Sat 19 Sep, 10:25 UTC25d ago 3 halved by day 1 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Chang when it comes to rules and settings?

No gather rate appears in the name Chang. 2 players is the group cap (duo). survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on Chang?

A procedural map, size 1,000 with seed 1216310508, generated by the game, is what Chang runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on Chang?

Right now, 0 players are on Chang, which has 250 slots. Averaged over the last week, the player count is 0.

What is Chang's ranking?

For player hours over the last week, Chang is #15,947, which puts it in the top 72% of all ranked servers. In the duo category, it ranks #380.

Lists and tags

What is the meaning of the tags on Chang?

The game's server browser reads these tags from Chang: gmrust (Game mode): Standard survival gameplay; mp250 (Max players): It holds 250 players; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Chang appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Chang are Duo Rust servers, listed straight and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

About the server

Is Chang currently online and stable?

You can join Chang now: it is online. It reports an uptime that puts the last restart at roughly 4 days 5 hours ago. Over the last 7 full days, uptime was 98%: 165 hours up out of 168. Rust Zerg Life has been tracking it since 15 September 2026.

Is Chang smooth to play on?

Server fps held an average of 237 for the last 48 hours, with a minimum of 226. The world held as many as 4,254 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,068 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Chang use?

Rust network protocol 2634 and build 166652 is what Chang runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Chang?

There is no region published by Chang. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 114.66.56.237:26891.

Wipe days

What can you expect on wipe day on Chang?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 1.

What schedule does Chang follow for wipes?

Its tag guides the prediction, as Chang's wipe record is too sparse to confirm the schedule. Wednesday 21 October at 02:11 UTC is when its next wipe is due. The world it is running now dates from 7 days 8 hours ago. The tags list a wipe schedule of once a week.

Connect

How can I connect to Chang?

Enter client.connect 114.66.56.237:26891 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://www.tyteam.net.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^w,gmrust,cs166652,ts2,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp250
Max players It holds 250 players.
ts2
Group limit Teams are capped at 2.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.