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[AU/NZ] Sydney #2 Small 3k custom map minis on roads

OC 114.76.116.107:28015 checked 12m ago

weekly wipes vanillaoxidepremium
Deploy
Zerg meter0%empty
0/60 troops
7-day average0
peak 6
Rank#4,370
top 20% · #111 in OC
Last wipe5d ago
weekly schedule
Next wipe · H-hour1d 20h
Thu 15 Oct, 18:45 UTC

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 20% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 18:45 UTC, in 1d 20h. Every Thursday at 18:45 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak6
players, last three wipes
crowd held0%
else halves by day 3

Coming wipes

1d 20hThu 15 Oct, 18:45 UTC
8d 20hThu 22 Oct, 18:45 UTC
15d 20hThu 29 Oct, 18:45 UTC
22d 21hThu 5 Nov, 19:00 UTCFW
29d 20hThu 12 Nov, 18:45 UTC
36d 20hThu 19 Nov, 18:45 UTC
43d 20hThu 26 Nov, 18:45 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:45 UTC5d ago 6 – running 0
Thu 1 Oct, 19:54 UTC FW12d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC19d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC26d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
Rustafied.com - AU Main OC · groups of 16+ · weekly · 124 on average
3/100
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69/100
Zergmax 12
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 53 on average
3/150
Zergmax 100
RustForNoobs.com | Main | Weekly | AU OC · groups of 100+ · weekly · 1 on average
1/150
Teams offteams disabled
Rustafied.com - AU Hardcore OC · no group limit · weekly · 5 on average
4/100
Zergmax 16
Rustafied.com - AU Long OC · groups of 16+ · monthly · 160 on average
45/100

Quick answers

from the figures on this page

Map and rules

What settings does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?

You will not find a gather rate in the name [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. Oxide plugins are running on it. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. Access is limited to those with premium status. VAC, Valve's anti-cheat, is switched on.

What is the map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

A procedural map, size 3,000 with seed 1337, generated by the game, is what [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.

Player count

How many players are on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Right now, 0 players are on [AU/NZ] Sydney #2 Small 3k custom map minis on roads, which has 60 slots. The seven-day average is 0 players, with a peak of 6. The busiest time in the last 48 hours was 11:00 UTC, when it averaged 1 players.

Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?

With a global rank of #4,370 for player hours over the last week, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is #111 in Oceania and in the top 20% of ranked servers.

Server tags

What do [AU/NZ] Sydney #2 Small 3k custom map minis on roads's tags indicate?

The game's server browser reads these tags from [AU/NZ] Sydney #2 Small 3k custom map minis on roads: gmrust (Game mode): Standard survival gameplay; mp60 (Max players): It holds 60 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^q (Premium): Access is limited to those with premium status; ^o (Oxide): Plugins run through Oxide (uMod); OC (Oceania): The server browser puts it in Oceania. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The Rust Zerg Life lists that include [AU/NZ] Sydney #2 Small 3k custom map minis on roads are Oceania Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. Under these filters it shows on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads currently online and stable?

Right now, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is online. It reports an uptime that puts the last restart at roughly 5 days 1 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads smooth to play on?

Over the past 48 hours, server fps averaged 30 and never dropped below 30. It reached a maximum of 62,197 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,484 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads on?

On Windows, [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

In Oceania, [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself with its OC tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 114.76.116.107:28015.

Wipe cycle

What happens on wipe day on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

The average peak for its recent wipes was 6 players. The crowd on the latest wipe peaked 14 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 3.

What schedule does [AU/NZ] Sydney #2 Small 3k custom map minis on roads follow for wipes?

The wipe rhythm for [AU/NZ] Sydney #2 Small 3k custom map minis on roads is every Thursday at 18:45 UTC. It is due to wipe next on Thursday 15 October at 18:45 UTC. The world in play right now was made 5 days 3 hours ago. A wipe every week is what its tags state.

Join the server

What is the process to join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Join by entering client.connect 114.76.116.107:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. Access is limited to those with premium status. You can find its website at https://discord.com/invite/hC6DndrAXS.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^w,^v,OC,^q,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode Standard survival gameplay.
mp60
Max players It holds 60 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Mods and access

^q
Premium Access is limited to those with premium status.
^o
Oxide Plugins run through Oxide (uMod).

Region

OC
Oceania The server browser puts it in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.