Island Chronicles: Devserver
116.202.235.53:50002 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Island Chronicles: Devserver?
No gather rate appears in the name Island Chronicles: Devserver. The most a group can hold is 10 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched off.
What is the map on Island Chronicles: Devserver?
Size 1,000, seed 1107645345, generated by the game: the procedural map on Island Chronicles: Devserver. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Population
What is the population like on Island Chronicles: Devserver?
At present, Island Chronicles: Devserver is offline and its last appearance was 6 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does Island Chronicles: Devserver sit in the rankings?
In the top 56% of ranked servers, Island Chronicles: Devserver holds #12,437 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on Island Chronicles: Devserver?
The game's server browser reads these tags from Island Chronicles: Devserver: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds 20 players; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptsw (Networking): 'sw' is the network layer this server uses; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Island Chronicles: Devserver?
These Rust Zerg Life lists include Island Chronicles: Devserver: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of Island Chronicles: Devserver?
Currently offline, Island Chronicles: Devserver was last seen 6 days 14 hours ago. Across the last 7 full days, 3 of 168 hours were online, which is 2%. The first time Rust Zerg Life saw it was on 4 October 2026.
What Rust version is Island Chronicles: Devserver on?
The server Island Chronicles: Devserver runs Rust network protocol 2634 and build 166652 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Island Chronicles: Devserver use?
There is no region published by Island Chronicles: Devserver. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 116.202.235.53:50002.
Wipe cycle
What schedule does Island Chronicles: Devserver follow for wipes?
With so few wipes on record for Island Chronicles: Devserver, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 9 days 12 hours ago is when its present world was created.
How to join
What steps do I take to join Island Chronicles: Devserver?
You can join by opening the console with F1 and typing client.connect 116.202.235.53:50002. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z
Game
gmrust
mp20
ts10
v2634
cs166652
ptsw
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.