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SCPVE - TEST - RICK

EA 117.90.232.29:28015 checked 14h ago

monthly wipes moddedoxidepvesoftcore
Deploy
Zerg meter0%empty
0/10 troops
7-day average1
peak 3
Rank#5,756
top 26% · #375 in EA
Last wipe11d ago
monthly schedule
Next wipe · H-hour22d 17h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5210:0012:0013:0008:0009:0011:00

Hourly average and peak, UTC.

Server performance

05010015020010:0012:0013:0008:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 71% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

usual gap1.6 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:03 UTC8d ago 2 – running 0
Fri 2 Oct, 09:53 UTC11d ago 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC11d ago 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC14d ago 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC15d ago 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC17d ago 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC18d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 20
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49/100
Zergmax 20
低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 22 on average
20/200
No limit8 · game default
小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 19 on average
22/100
Zergmax 20
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 16 on average
16/200
Zergmax 20
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 16 on average
17/200
Zergmax 20
【小企鹅PVE】10倍废/死亡不掉/抽奖礼包/打怪升 EA · groups of 20+ · monthly · 16 on average
15/200

Quick answers

from the figures on this page

Rules and settings

What is the setup on SCPVE - TEST - RICK when it comes to rules and settings?

No gather rate appears in the name SCPVE - TEST - RICK. Up to 8 players can group, which is the game's default. softcore is the game mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Which map is active on SCPVE - TEST - RICK?

A procedural map, size 4,500 with seed 1337, generated by the game, is what SCPVE - TEST - RICK runs. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: 亚特兰大 : 行尸走肉.

Player count

How many players are on SCPVE - TEST - RICK?

Last seen 14 hours ago, SCPVE - TEST - RICK is offline at the moment. Its weekly average is 1 players and its highest point was 3. In the last two days, the peak hour was 12:00 UTC, with an average of 2 players.

Where does SCPVE - TEST - RICK sit in the rankings?

With a global rank of #5,756 for player hours over the last week, SCPVE - TEST - RICK is #375 in Asia and in the top 26% of ranked servers.

Lists and tags

Who is behind SCPVE - TEST - RICK?

SCPVE - TEST - RICK publishes a rustpve.top hostname, which 1 other server we track also publishes, so the same operator most likely runs them.

How should you read the tags on SCPVE - TEST - RICK?

What the game's server browser gets from SCPVE - TEST - RICK is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^s (Softcore): This is softcore—you retain part of your inventory when you die; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; EA (East Asia): The server browser puts it in East Asia. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does SCPVE - TEST - RICK appear in Rust Zerg Life lists?

These Rust Zerg Life lists include SCPVE - TEST - RICK: Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of SCPVE - TEST - RICK?

SCPVE - TEST - RICK is offline at the moment; the last time it was seen was 14 hours ago. Based on the uptime it reports, the last restart was about 2 hours ago. It was up 28% of the time across the last 7 full days: 47 of 168 hours. Its first appearance in Rust Zerg Life records is 17 September 2026.

How well does SCPVE - TEST - RICK perform?

It averaged 78 server fps over the last 48 hours, and the lowest it got was 43. It reached a maximum of 148,675 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,151 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is SCPVE - TEST - RICK on?

The server SCPVE - TEST - RICK runs Rust network protocol 2634 and build 166652 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of SCPVE - TEST - RICK?

The EA tag is what SCPVE - TEST - RICK uses to list itself in Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 117.90.232.29:28015.

Wipe cycle

What can you expect on wipe day on SCPVE - TEST - RICK?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 10 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What schedule does SCPVE - TEST - RICK follow for wipes?

The force wipe is the only wipe for SCPVE - TEST - RICK, coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world in play right now was made 11 days 12 hours ago. The tags carry a monthly wipe schedule.

How to join

What steps do I take to join SCPVE - TEST - RICK?

Join by entering client.connect 117.90.232.29:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://rustimg.rustpve.top/QUN/QQ.png.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Difficulty

^s
Softcore This is softcore—you retain part of your inventory when you die.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.