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No limit8 · game default
Deployment dossierOnline

[JP] Japan Kyushu Main 初心者鯖

EA 118.27.226.8:28015 checked 8m ago

weekly wipes vanilla
Deploy
Zerg meter3%light
5/150 troops
7-day average9
peak 32
Rank#1,128
top 5% · #117 in EA
Last wipe4d ago
weekly schedule
Next wipe · H-hour2d 4h
Fri 16 Oct, 09:08 UTC

Players

AveragePeak
01020304005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 5% of all ranked servers, top 22% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 09:08 UTC, in 2d 4h. Its weekly schedule tag · low confidence

usual gap4.9 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak13
players, last three wipes
crowd held50%
else halves by day 2

Coming wipes

2d 4hFri 16 Oct, 09:08 UTC
9d 4hFri 23 Oct, 09:08 UTC
16d 4hFri 30 Oct, 09:08 UTC
22d 14hThu 5 Nov, 19:00 UTCFW
23d 4hFri 6 Nov, 09:08 UTC
30d 4hFri 13 Nov, 09:08 UTC
37d 4hFri 20 Nov, 09:08 UTC
44d 4hFri 27 Nov, 09:08 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctTue 29 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 09:08 UTC4d ago 32 – running 0
Fri 2 Oct, 15:21 UTC11d ago 2 held half 6.7 days 0
Tue 29 Sep, 12:07 UTC14d ago 5 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 145 on average
10/200
Zergmax 16
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 96 on average
6/415
Zergmax 16
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 77 on average
11/100
No limit8 · game default
Japan Beginner Server - BPwipe 10/09 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 50 on average
18/200
No limit8 · game default
[KR/JP]나히다서버/자원밀도2배/WIPE 10.12 EA · groups of 8+ · weekly · 37 on average
28/150
No limit8 · game default
[JP][PVP]RUST Beginner | Solo | Duo | Server EA · groups of 8+ · weekly · 33 on average
12/100

Quick answers

from the figures on this page

Server rules

What is the setup on [JP] Japan Kyushu Main 初心者鯖 when it comes to rules and settings?

There is no gather rate in the name [JP] Japan Kyushu Main 初心者鯖. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

Which map is active on [JP] Japan Kyushu Main 初心者鯖?

Size 4,500, seed 242033091, generated by the game: the procedural map on [JP] Japan Kyushu Main 初心者鯖. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on [JP] Japan Kyushu Main 初心者鯖?

The server [JP] Japan Kyushu Main 初心者鯖 is currently at 5 players out of 150 slots. Averaging 9 players over seven days, it peaked at 32. The highest average over the last 48 hours came at 11:00 UTC, with 22 players.

What position does [JP] Japan Kyushu Main 初心者鯖 hold in the server rankings?

In Asia, [JP] Japan Kyushu Main 初心者鯖 is #117, and globally it is #1,128 for player hours over the last seven days, within the top 5% of all ranked servers.

Lists and tags

How should you read the tags on [JP] Japan Kyushu Main 初心者鯖?

For the game's server browser, [JP] Japan Kyushu Main 初心者鯖 publishes these tags: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): Capacity: 150; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; EA (East Asia): In the server browser this one sits under East Asia. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [JP] Japan Kyushu Main 初心者鯖 appear in Rust Zerg Life lists?

Rust community servers for clans and Vanilla servers for clans and zergs: that is where you will find [JP] Japan Kyushu Main 初心者鯖 among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server details

What is the uptime and reliability of [JP] Japan Kyushu Main 初心者鯖?

You can join [JP] Japan Kyushu Main 初心者鯖 now: it is online. The uptime figure it gives suggests it restarted around 4 days 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 29 September 2026.

How well does [JP] Japan Kyushu Main 初心者鯖 perform?

Over the past 48 hours, server fps averaged 53 and never dropped below 40. The world held as many as 132,544 entities, including buildings, deployables and everything else. Memory use peaked at 5,797 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does [JP] Japan Kyushu Main 初心者鯖 use?

On Linux, [JP] Japan Kyushu Main 初心者鯖 runs Rust network protocol 2634 and build 167231. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of [JP] Japan Kyushu Main 初心者鯖?

With its EA tag, [JP] Japan Kyushu Main 初心者鯖 lists itself in Asia. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 118.27.226.8:28015.

Wipe days

What happens on wipe day on [JP] Japan Kyushu Main 初心者鯖?

The average peak for its recent wipes was 13 players. On the latest wipe, 29 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, the crowd fell below half by day 2.

When does [JP] Japan Kyushu Main 初心者鯖 wipe?

With too few wipes recorded to confirm [JP] Japan Kyushu Main 初心者鯖's schedule, the prediction comes from its tag. It is due to wipe next on Friday 16 October at 09:08 UTC. The world in play right now was made 4 days 19 hours ago. A wipe every week is what its tags state.

How to join

What is the process to join [JP] Japan Kyushu Main 初心者鯖?

Join by entering client.connect 118.27.226.8:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/GDvhtNegh.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^w,^v,EA,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp150
Max players Capacity: 150.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167231
Build The game build is 167231.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Region

EA
East Asia In the server browser this one sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.