Rust Custom Server - Review / Build
119.105.5.171:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:21 UTC14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Rust Custom Server - Review / Build run?
There is no gather rate in the name Rust Custom Server - Review / Build. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
Server population
What is the population like on Rust Custom Server - Review / Build?
Last seen 13 days 2 hours ago, Rust Custom Server - Review / Build is offline at the moment.
Where does Rust Custom Server - Review / Build sit in the rankings?
In the top 69% of ranked servers, Rust Custom Server - Review / Build holds #16,408 for player hours over the last seven days.
Tags and filters
What do Rust Custom Server - Review / Build's tags indicate?
The game's server browser reads these tags from Rust Custom Server - Review / Build: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): It holds 5 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Rust Custom Server - Review / Build appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Rust Custom Server - Review / Build: Modded Rust servers for clans and zergs and Rust build and creative servers. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server details
Is Rust Custom Server - Review / Build currently online and stable?
Rust Custom Server - Review / Build is offline at the moment; the last time it was seen was 13 days 2 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
Which Rust build does Rust Custom Server - Review / Build use?
On Windows, Rust Custom Server - Review / Build runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Rust Custom Server - Review / Build use?
No region is published by Rust Custom Server - Review / Build. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 119.105.5.171:28015.
Wipe days
What happens on wipe day on Rust Custom Server - Review / Build?
Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 15 hours after the wipe, the crowd hit its peak.
How often does Rust Custom Server - Review / Build wipe, and on what days?
So few of Rust Custom Server - Review / Build's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 14 days 15 hours ago is when its present world was created.
Connect
How can I connect to Rust Custom Server - Review / Build?
Enter client.connect 119.105.5.171:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.