RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[AU]Valhalla - Victoria

119.17.141.60:28015 checked 12m ago

moddedoxide
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 4
Rank#4,215
top 19%
Last wipe12d ago
no schedule published
Next wipe · H-hour22d 8h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence

wipe-day peak4
players, last three wipes

Coming wipes

22d 8hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:04 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [AU]Valhalla - Victoria?

You will not find a gather rate in the name [AU]Valhalla - Victoria. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on [AU]Valhalla - Victoria?

A procedural map, size 5,000 with seed 773016, generated by the game, is what [AU]Valhalla - Victoria runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on [AU]Valhalla - Victoria?

Right now, 0 players are on [AU]Valhalla - Victoria, which has 50 slots. Its weekly average is 1 players and its highest point was 4. The highest average over the last 48 hours came at 13:00 UTC, with 2 players.

Where does [AU]Valhalla - Victoria sit in the rankings?

For player hours over the last week, [AU]Valhalla - Victoria is #4,215, which puts it in the top 19% of all ranked servers.

Server tags

What do [AU]Valhalla - Victoria's tags indicate?

What the game's server browser gets from [AU]Valhalla - Victoria is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [AU]Valhalla - Victoria?

These Rust Zerg Life lists include [AU]Valhalla - Victoria: Oceania Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of [AU]Valhalla - Victoria?

[AU]Valhalla - Victoria is up and running as you read this. The uptime figure it gives suggests it restarted around 2 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on [AU]Valhalla - Victoria?

It averaged 76 server fps over the last 48 hours, and the lowest it got was 56. The world held as many as 146,244 entities, including buildings, deployables and everything else. The maximum memory it used was 7,315 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is [AU]Valhalla - Victoria using?

On Windows, [AU]Valhalla - Victoria runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [AU]Valhalla - Victoria?

Its name points to Oceania, though [AU]Valhalla - Victoria publishes no region tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 119.17.141.60:28015.

Wipe schedule

What can you expect on wipe day on [AU]Valhalla - Victoria?

Across its recent wipes, the busiest times averaged 4 players. On the latest wipe, 5 hours after the wipe, the crowd hit its peak.

How often does [AU]Valhalla - Victoria wipe, and on what days?

The force wipe is the only wipe for [AU]Valhalla - Victoria, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 12 days 12 hours ago.

Join the server

What steps do I take to join [AU]Valhalla - Victoria?

Join by entering client.connect 119.17.141.60:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.