[AU]Valhalla - Victoria
119.17.141.60:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on [AU]Valhalla - Victoria?
You will not find a gather rate in the name [AU]Valhalla - Victoria. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on [AU]Valhalla - Victoria?
A procedural map, size 5,000 with seed 773016, generated by the game, is what [AU]Valhalla - Victoria runs. Same size and seed, same map: RustMaps shows it from this page.
Server population
How many players are on [AU]Valhalla - Victoria?
Right now, 0 players are on [AU]Valhalla - Victoria, which has 50 slots. Its weekly average is 1 players and its highest point was 4. The highest average over the last 48 hours came at 13:00 UTC, with 2 players.
Where does [AU]Valhalla - Victoria sit in the rankings?
For player hours over the last week, [AU]Valhalla - Victoria is #4,215, which puts it in the top 19% of all ranked servers.
Server tags
What do [AU]Valhalla - Victoria's tags indicate?
What the game's server browser gets from [AU]Valhalla - Victoria is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover [AU]Valhalla - Victoria?
These Rust Zerg Life lists include [AU]Valhalla - Victoria: Oceania Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
What is the uptime and reliability of [AU]Valhalla - Victoria?
[AU]Valhalla - Victoria is up and running as you read this. The uptime figure it gives suggests it restarted around 2 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.
What is the performance like on [AU]Valhalla - Victoria?
It averaged 76 server fps over the last 48 hours, and the lowest it got was 56. The world held as many as 146,244 entities, including buildings, deployables and everything else. The maximum memory it used was 7,315 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is [AU]Valhalla - Victoria using?
On Windows, [AU]Valhalla - Victoria runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find [AU]Valhalla - Victoria?
Its name points to Oceania, though [AU]Valhalla - Victoria publishes no region tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 119.17.141.60:28015.
Wipe schedule
What can you expect on wipe day on [AU]Valhalla - Victoria?
Across its recent wipes, the busiest times averaged 4 players. On the latest wipe, 5 hours after the wipe, the crowd hit its peak.
How often does [AU]Valhalla - Victoria wipe, and on what days?
The force wipe is the only wipe for [AU]Valhalla - Victoria, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 12 days 12 hours ago.
Join the server
What steps do I take to join [AU]Valhalla - Victoria?
Join by entering client.connect 119.17.141.60:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.