Connected
120.207.159.227:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Connected when it comes to rules and settings?
No gather rate appears in the name Connected. The group cap is 8 players, the default for the game. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is active on Connected?
A procedural map, generated by the game, is what Connected runs.
Player count
How many players are on Connected?
The server Connected is currently offline; it was last seen 14 days 12 hours ago.
Where does Connected sit in the rankings?
In the top 70% of ranked servers, Connected holds #16,839 for player hours over the last seven days.
Server tags
What do Connected's tags indicate?
For the game's server browser, Connected publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp20 (Max players): Capacity: 20; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Connected appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Connected: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
How reliable is Connected, and is it up?
No sign of Connected at present: it was last seen 14 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 30 September 2026.
What Rust version is Connected on?
The server Connected runs Rust network protocol 2633 and build 164530 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Connected?
From Connected, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 120.207.159.227:28015.
Wipe days
How often does Connected wipe, and on what days?
The record of Connected's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 19 days 8 hours ago is when its present world was created.
How to join
What is the process to join Connected?
Join by entering client.connect 120.207.159.227:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp20
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.