Connected
120.208.73.0:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Connected run?
You will not find a gather rate in the name Connected. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Which map is active on Connected?
A procedural map, generated by the game, is what Connected runs.
Population
How many players are on Connected?
Last seen 18 days 18 hours ago, Connected is offline at the moment.
Where does Connected sit in the rankings?
For player hours over the last week, Connected is #14,180, which puts it in the top 61% of all ranked servers.
Server tags
What do Connected's tags indicate?
For the game's server browser, Connected publishes these tags: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): It holds 20 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does Connected appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Connected are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is Connected, and is it up?
No sign of Connected at present: it was last seen 18 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 25 September 2026.
What Rust version is Connected on?
Rust network protocol 2633 and build 164530 is what Connected runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Connected?
There is no region published by Connected. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 120.208.73.0:28015.
Wipe cycle
When does Connected wipe?
The record of Connected's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 19 days 13 hours ago is when its present world was created.
Connect
What steps do I take to join Connected?
Enter client.connect 120.208.73.0:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp20
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.