Connected
120.208.73.119:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Connected when it comes to rules and settings?
There is no gather rate in the name Connected. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
Which map is active on Connected?
A procedural map, generated by the game, is what Connected runs.
Player count
What is the population like on Connected?
At present, Connected is offline and its last appearance was 25 days 17 hours ago.
What is Connected's ranking?
For player hours over the last week, Connected is #15,401, which puts it in the top – of all ranked servers.
Lists and tags
What is the meaning of the tags on Connected?
What the game's server browser gets from Connected is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): It holds 200 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Connected?
These Rust Zerg Life lists include Connected: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is Connected, and is it up?
No sign of Connected at present: it was last seen 25 days 17 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 19 September 2026.
Which Rust build does Connected use?
On Windows, Connected runs Rust network protocol 2633 and build 164530. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Connected?
From Connected, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 120.208.73.119:28015.
Wipe schedule
When does Connected wipe?
The record of Connected's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 26 days ago.
How to join
How can I connect to Connected?
You can join by opening the console with F1 and typing client.connect 120.208.73.119:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp200,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp200
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.