FWQ2 Development 6000
120.82.32.67:28025 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does FWQ2 Development 6000 run?
You will not find a gather rate in the name FWQ2 Development 6000. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
Which map is active on FWQ2 Development 6000?
A procedural map, generated by the game, is what FWQ2 Development 6000 runs.
Population
How full is FWQ2 Development 6000?
At present, FWQ2 Development 6000 is offline and its last appearance was 5 days 9 hours ago. Its weekly average is 1 players and its highest point was 1.
What position does FWQ2 Development 6000 hold in the server rankings?
In the top 48% of ranked servers, FWQ2 Development 6000 holds #10,693 for player hours over the last seven days.
Tags and filters
What do FWQ2 Development 6000's tags indicate?
The game's server browser reads these tags from FWQ2 Development 6000: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover FWQ2 Development 6000?
Modded Rust servers for clans and zergs: that is where you will find FWQ2 Development 6000 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
How reliable is FWQ2 Development 6000, and is it up?
FWQ2 Development 6000 is offline at the moment; the last time it was seen was 5 days 9 hours ago. Over the last 7 full days, uptime was 2%: 4 hours up out of 168. Its first appearance in Rust Zerg Life records is 5 October 2026.
What Rust version is FWQ2 Development 6000 on?
On Windows, FWQ2 Development 6000 runs Rust network protocol 2634 and build 166586. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of FWQ2 Development 6000?
No region is published by FWQ2 Development 6000. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 120.82.32.67:28025.
Wipe schedule
When does FWQ2 Development 6000 wipe?
So few of FWQ2 Development 6000's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 8 days 10 hours ago.
Join the server
What steps do I take to join FWQ2 Development 6000?
Enter client.connect 120.82.32.67:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.