RiSu-Test Server
121.1.248.130:37600 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:55 UTC10d ago | 1 | – | running | 0 |
| Sun 27 Sep, 23:55 UTC17d ago | 1 | halved by day 3 | 6.4 days | 0 |
| Mon 14 Sep, 12:21 UTC30d ago | 1 | halved by day 8 | 13.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does RiSu-Test Server run?
No gather rate appears in the name RiSu-Test Server. Up to 8 players can group, which is the game's default. It runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on RiSu-Test Server?
A procedural map, size 4,000 with seed 1337, generated by the game, is what RiSu-Test Server runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.
Server population
How many players are on RiSu-Test Server?
At present, RiSu-Test Server is offline and its last appearance was 18 hours ago. Its weekly average is 1 players and its highest point was 2. In the last two days, the peak hour was 13:00 UTC, with an average of 1 players.
What position does RiSu-Test Server hold in the server rankings?
In the top 42% of ranked servers, RiSu-Test Server holds #9,394 for player hours over the last seven days.
Lists and tags
How should you read the tags on RiSu-Test Server?
For the game's server browser, RiSu-Test Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover RiSu-Test Server?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find RiSu-Test Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
How reliable is RiSu-Test Server, and is it up?
RiSu-Test Server is offline at the moment; the last time it was seen was 18 hours ago. The uptime figure it gives suggests it restarted around 2 hours ago. Across the last 7 full days, 11 of 168 hours were online, which is 7%. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on RiSu-Test Server?
Over the past 48 hours, server fps averaged 36 and never dropped below 15. It reached a maximum of 102,595 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,525 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does RiSu-Test Server use?
Rust network protocol 2634 and build 167781 is what RiSu-Test Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of RiSu-Test Server?
There is no region published by RiSu-Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 121.1.248.130:37600.
Wipe schedule
What happens on wipe day on RiSu-Test Server?
At their busiest, its recent wipes drew an average of 1 players. 3 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 5.5.
What schedule does RiSu-Test Server follow for wipes?
The force wipe is the only wipe for RiSu-Test Server, coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 10 days 23 hours ago is when its present world was created. The tags carry a monthly wipe schedule.
How to join
What steps do I take to join RiSu-Test Server?
Enter client.connect 121.1.248.130:37600 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.