[SEA] facepunch Premium 10
EA 121.180.200.186:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 80% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:49 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does [SEA] facepunch Premium 10 run?
There is no gather rate in the name [SEA] facepunch Premium 10. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.
What is the map on [SEA] facepunch Premium 10?
The game generates the procedural map of size 4,500 on [SEA] facepunch Premium 10 with seed 1054324525. From this page, RustMaps can show it: size and seed produce the same map each time.
Server population
How full is [SEA] facepunch Premium 10?
At present, [SEA] facepunch Premium 10 is offline and its last appearance was 29 hours ago. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 13:00 UTC, when it averaged 2 players.
Where does [SEA] facepunch Premium 10 sit in the rankings?
In Asia, [SEA] facepunch Premium 10 is #417, and globally it is #8,155 for player hours over the last seven days, within the top 36% of all ranked servers.
Lists and tags
What is the meaning of the tags on [SEA] facepunch Premium 10?
For the game's server browser, [SEA] facepunch Premium 10 publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; EA (East Asia): East Asia is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover [SEA] facepunch Premium 10?
Rust community servers for clans and Vanilla servers for clans and zergs: that is where you will find [SEA] facepunch Premium 10 among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
About the server
How reliable is [SEA] facepunch Premium 10, and is it up?
No sign of [SEA] facepunch Premium 10 at present: it was last seen 29 hours ago. It reports an uptime that puts the last restart at roughly 2 hours ago. It was up 14% of the time across the last 7 full days: 23 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on [SEA] facepunch Premium 10?
Server fps held an average of 240 for the last 48 hours, with a minimum of 240. The world held as many as 114,470 entities, including buildings, deployables and everything else. Memory use peaked at 2,562 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is [SEA] facepunch Premium 10 using?
The server [SEA] facepunch Premium 10 runs Rust network protocol 2634 and build 167584 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does [SEA] facepunch Premium 10 use?
In Asia, [SEA] facepunch Premium 10 lists itself with its EA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 121.180.200.186:28015.
Wipe cycle
What can you expect on wipe day on [SEA] facepunch Premium 10?
The average peak for its recent wipes was 2 players. On the latest wipe, 47 hours after the wipe, the crowd hit its peak.
When does [SEA] facepunch Premium 10 wipe?
Its only wipe is the monthly force wipe for [SEA] facepunch Premium 10. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 5 days 9 hours ago is when its present world was created. Monthly wipes are listed in its tags.
Join the server
How can I connect to [SEA] facepunch Premium 10?
Enter client.connect 121.180.200.186:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.