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Test server

122.199.5.224:28017 checked 1d ago

monthly wipes
Deploy
Troops now1/ ?
players now
7-day average0
peak 1
Rank#12,990
top 58%
Last wipe1d ago
monthly schedule
Next wipe · H-hour22d 1h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75108:0009:00Wiped Tue 13 Oct, 08:19 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence

usual gap1 days
between real wipes
on rhythm38%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:19 UTC1d ago – – running 0
Thu 1 Oct, 17:41 UTC FW12d ago – – 11.6 days 1
Tue 29 Sep, 04:38 UTC15d ago 1 held half 2.5 days 1
Mon 28 Sep, 04:43 UTC16d ago 1 – 1 days 1
Sun 27 Sep, 22:05 UTC16d ago 1 – 0.3 days 1
Sun 27 Sep, 10:52 UTC17d ago 1 – 0.5 days 0
Thu 24 Sep, 04:08 UTC20d ago 1 – 3.3 days 0
Wed 23 Sep, 05:21 UTC21d ago 1 – 0.9 days 0
Tue 22 Sep, 03:01 UTC22d ago 1 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Test server?

No gather rate appears in the name Test server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

Server population

How full is Test server?

The server Test server is currently offline; it was last seen 32 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 09:00 UTC, when it averaged 1 players.

Where does Test server sit in the rankings?

In the top 58% of ranked servers, Test server holds #12,990 for player hours over the last seven days.

Tags and filters

What do Test server's tags indicate?

For the game's server browser, Test server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2635 (Protocol): To join, your game must match protocol 2635; cs167779 (Build): It runs build 167779; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Test server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find Test server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

About the server

How reliable is Test server, and is it up?

No sign of Test server at present: it was last seen 32 hours ago. Across the last 7 full days, 6 of 168 hours were online, which is 4%. The first time Rust Zerg Life saw it was on 17 September 2026.

Which Rust build does Test server use?

The server Test server runs Rust network protocol 2635 and build 167779 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Test server use?

There is no region published by Test server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 122.199.5.224:28017.

Wipe days

What happens on wipe day on Test server?

Across its recent wipes, the busiest times averaged 1 players. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does Test server wipe, and on what days?

The force wipe is the only wipe for Test server, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 33 hours ago. Its tags publish a wipe schedule of once a month.

Connect

What steps do I take to join Test server?

You can join by opening the console with F1 and typing client.connect 122.199.5.224:28017. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,gmrust,cs167779,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players It holds 0 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2635
Protocol To join, your game must match protocol 2635.
cs167779
Build It runs build 167779.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.