ServerName
128.71.182.122:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on ServerName when it comes to rules and settings?
You will not find a gather rate in the name ServerName. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is off: VAC, from Valve.
What is the map on ServerName?
The game generates the procedural map ServerName runs.
Population
How full is ServerName?
Last seen 23 days ago, ServerName is offline at the moment.
What is ServerName's ranking?
For player hours over the last week, ServerName is #15,492, which puts it in the top 68% of all ranked servers.
Server tags
What is the meaning of the tags on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover ServerName?
These Rust Zerg Life lists include ServerName: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of ServerName?
ServerName is offline at the moment; the last time it was seen was 23 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 20 September 2026.
Which Rust build does ServerName use?
On Windows, ServerName runs Rust network protocol 2633 and build 164530. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find ServerName?
From ServerName, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 128.71.182.122:28015.
Wipe cycle
What schedule does ServerName follow for wipes?
The record of ServerName's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 40 days 2 hours ago is when its present world was created.
How to join
What is the process to join ServerName?
You can join by opening the console with F1 and typing client.connect 128.71.182.122:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.