Rust Privado [Tailscale]
129.146.83.13:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC8d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC8d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC15d ago | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Rust Privado [Tailscale]?
You will not find a gather rate in the name Rust Privado [Tailscale]. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is off, Valve's anti-cheat.
What is the map on Rust Privado [Tailscale]?
A procedural map, size 4,150 with seed 112658767, generated by the game, is what Rust Privado [Tailscale] runs. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
How many players are on Rust Privado [Tailscale]?
Last seen 15 hours ago, Rust Privado [Tailscale] is offline at the moment. Averaging 1 players over seven days, it peaked at 2. In the last two days, the peak hour was 03:00 UTC, with an average of 2 players.
What is Rust Privado [Tailscale]'s ranking?
In the top 30% of ranked servers, Rust Privado [Tailscale] holds #6,598 for player hours over the last seven days.
Tags and filters
What is the meaning of the tags on Rust Privado [Tailscale]?
What the game's server browser gets from Rust Privado [Tailscale] is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): It runs build 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Rust Privado [Tailscale]?
These Rust Zerg Life lists include Rust Privado [Tailscale]: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
How reliable is Rust Privado [Tailscale], and is it up?
Currently offline, Rust Privado [Tailscale] was last seen 15 hours ago. It reports an uptime that puts the last restart at roughly 3 hours ago. Over the last 7 full days, uptime was 6%: 10 hours up out of 168. Its first appearance in Rust Zerg Life records is 25 September 2026.
Is Rust Privado [Tailscale] smooth to play on?
It averaged 60 server fps over the last 48 hours, and the lowest it got was 60. It reached a maximum of 98,343 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,570 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Rust Privado [Tailscale] use?
The server Rust Privado [Tailscale] runs Rust network protocol 2634 and build 167398 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Rust Privado [Tailscale]?
There is no region published by Rust Privado [Tailscale]. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 129.146.83.13:28015.
Wipe schedule
What happens on wipe day on Rust Privado [Tailscale]?
At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does Rust Privado [Tailscale] wipe, and on what days?
There is no next wipe to predict: Rust Privado [Tailscale] wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 8 days 12 hours ago is when its present world was created.
How to join
What steps do I take to join Rust Privado [Tailscale]?
Enter client.connect 129.146.83.13:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.