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Curfew | South Africa 10x PVP/PVE

129.232.216.154:28015 checked 9m ago

10x biweekly wipes moddedoxide
Deploy
Zerg meter5%light
2/40 troops
7-day average1
peak 4
Rank#4,021
top 18%
Last wipe12d ago
biweekly schedule
Next wipe · H-hour1d 20h
Thu 15 Oct, 17:59 UTC

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:59 UTC, in 1d 20h. Its biweekly schedule tag · low confidence

usual gap12 days
between real wipes
wipe-day peak3
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

1d 20hThu 15 Oct, 17:59 UTC
15d 20hThu 29 Oct, 17:59 UTC
22d 21hThu 5 Nov, 19:00 UTCFW
29d 20hThu 12 Nov, 17:59 UTC
43d 20hThu 26 Nov, 17:59 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 3 – running 1
Sat 19 Sep, 18:33 UTC24d ago 3 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on Curfew | South Africa 10x PVP/PVE when it comes to rules and settings?

Its name says 10x gather, and that is what Curfew | South Africa 10x PVP/PVE runs. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

What is the map on Curfew | South Africa 10x PVP/PVE?

The game generates the procedural map of size 3,500 on Curfew | South Africa 10x PVP/PVE with seed 1. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on Curfew | South Africa 10x PVP/PVE?

Curfew | South Africa 10x PVP/PVE has 2 of its 40 slots filled right now. The seven-day average is 1 players, with a peak of 4. The highest average over the last 48 hours came at 08:00 UTC, with 3 players.

What position does Curfew | South Africa 10x PVP/PVE hold in the server rankings?

For player hours over the last week, Curfew | South Africa 10x PVP/PVE is #4,021, which puts it in the top 18% of all ranked servers.

Lists and tags

What do Curfew | South Africa 10x PVP/PVE's tags indicate?

The game's server browser reads these tags from Curfew | South Africa 10x PVP/PVE: gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Curfew | South Africa 10x PVP/PVE?

These Rust Zerg Life lists include Curfew | South Africa 10x PVP/PVE: 10x Rust servers for clans and zergs and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

About the server

What is the uptime and reliability of Curfew | South Africa 10x PVP/PVE?

Curfew | South Africa 10x PVP/PVE is up and running as you read this. The uptime figure it gives suggests it restarted around 17 hours ago. It was up 96% of the time across the last 7 full days: 161 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on Curfew | South Africa 10x PVP/PVE?

Server fps held an average of 87 for the last 48 hours, with a minimum of 20. The world held as many as 75,998 entities, including buildings, deployables and everything else. Memory use peaked at 2,780 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Curfew | South Africa 10x PVP/PVE use?

The server Curfew | South Africa 10x PVP/PVE runs Rust network protocol 2634 and build 167584 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Curfew | South Africa 10x PVP/PVE?

No region tag comes from Curfew | South Africa 10x PVP/PVE, but its name points to Africa. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 129.232.216.154:28015.

Wipe days

What can you expect on wipe day on Curfew | South Africa 10x PVP/PVE?

The average peak for its recent wipes was 3 players. 13 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Curfew | South Africa 10x PVP/PVE wipe?

The prediction follows its tag because not enough of Curfew | South Africa 10x PVP/PVE's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 15 October at 17:59 UTC. The world it is running now dates from 12 days 3 hours ago. A wipe every two weeks is published in its tags.

Join the server

What is the process to join Curfew | South Africa 10x PVP/PVE?

You can join by opening the console with F1 and typing client.connect 129.232.216.154:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build The game build is 167584.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.