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No limit8 · game default
Deployment dossierOffline

4Netplayers Rust Server 44

134.255.222.127:22100 checked 13d ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#16,275
top 69%
Last wipe41d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 386 on average
495/525
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 321 on average
202/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 319 on average
349/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 305 on average
323/350
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 279 on average
1,053/1075
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 261 on average
284/325

Quick answers

from the figures on this page

Server rules

What settings does 4Netplayers Rust Server 44 run?

No gather rate appears in the name 4Netplayers Rust Server 44. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on 4Netplayers Rust Server 44?

The game generates the procedural map of size 4,000 on 4Netplayers Rust Server 44 with seed 1234567890. You can view it on RustMaps from this page, since the same size and seed give the same map.

Population

What is the population like on 4Netplayers Rust Server 44?

The server 4Netplayers Rust Server 44 is currently offline; it was last seen 13 days 23 hours ago.

What position does 4Netplayers Rust Server 44 hold in the server rankings?

For player hours over the last week, 4Netplayers Rust Server 44 is #16,275, which puts it in the top 69% of all ranked servers.

Tags and filters

What do 4Netplayers Rust Server 44's tags indicate?

What the game's server browser gets from 4Netplayers Rust Server 44 is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server 44?

The Rust Zerg Life lists that include 4Netplayers Rust Server 44 are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

What is the uptime and reliability of 4Netplayers Rust Server 44?

4Netplayers Rust Server 44 is offline at the moment; the last time it was seen was 13 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does 4Netplayers Rust Server 44 use?

On Linux, 4Netplayers Rust Server 44 runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does 4Netplayers Rust Server 44 use?

No region is published by 4Netplayers Rust Server 44. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 134.255.222.127:22100.

Wipe cycle

What schedule does 4Netplayers Rust Server 44 follow for wipes?

With so few wipes on record for 4Netplayers Rust Server 44, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 41 days 12 hours ago.

How to join

What is the process to join 4Netplayers Rust Server 44?

Join by entering client.connect 134.255.222.127:22100 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build It runs build 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.